this post was submitted on 17 Sep 2023
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It was THIS close to becoming a demo

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[–] TheOctonaut@mander.xyz 42 points 1 year ago (7 children)

So just release it as a demo then? Pay per install doesn't apply to literally everything built in Unity.

[–] Hauskrampf@ttrpg.network 23 points 1 year ago (1 children)

Doesn't it tho? I thought everything that looks like a download gets billed like a download...

[–] jmcs@discuss.tchncs.de 46 points 1 year ago (2 children)

It only kicks in after you make a certain revenue with the game (200k USD for Unity Personal and 1Million USD for Unity Pro). So if revenue is 0, it will never kick in.

[–] redcalcium@lemmy.institute 14 points 1 year ago (2 children)
[–] jmcs@discuss.tchncs.de 37 points 1 year ago* (last edited 1 year ago) (1 children)

The same way any company that has a contract dependent on the other side's revenue (or the tax services for that matter) does it. If you use Unity you have to report your revenue, and if you are caught lying their lawyers are going to shred you to pieces in court.

[–] rotopenguin@infosec.pub 6 points 1 year ago

Also, you're liable for whatever amount their AI says you're liable for. And you're liable for whatever amount their install telemetry says you're liable for. Whichever is greater.

[–] Lmaydev@programming.dev 6 points 1 year ago

You have to report your income to them monthly.

[–] Monster96@lemmy.world 1 points 1 year ago

Ah, OK well now I know. Wasn't too sure about that.

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