this post was submitted on 11 Sep 2023
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[–] ahzidaljun@lemmy.world 21 points 1 year ago

Probably not so much COVID and instead trying to coordinate 27 different outsourced studios. Why not just make it mostly inhouse like before??? If we're talking scale issues; why introduce these by aiming for deluge of samey procedurally generated worlds instead of the one quality handmade world you're already known for?