this post was submitted on 10 Sep 2023
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Starfield

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[–] DarkThoughts@kbin.social 10 points 1 year ago (4 children)

I guess the Zelda franchise isn't what it used to be then?

  • Suit protection is apparently always depleted, even when it isn't.
  • The game randomly freezes my entire system at least once per day, if not more, requiring me to hard reset it.
  • Followers & player character often are missing various body parts.
  • The game crashes every now and then, sometimes even during saves.
  • Sometimes assets don't load properly, which bugged out a faction quest and boarding activity for me until I restarted the game and loaded an old save (which I luckily still had).
  • Every time you close a menu (including the container transfer menu) there's a whole bunch of graphical glitches coming from your character loading its assets back in.
  • Player spacesuit isn't taken off in spaceships even though I toggled the option in the inventory.
  • Outpost containers chain link breaks if you manually add or remove items from them, sort of defeating their point as storage units.
  • I somehow managed to break the rendering engine when I triggered the red mile airlock while tabbing out of the game, causing everything to be black. At first I thought I felt through the ground but I actually had to restart the game as reloading did not help and eventually also crashed the game.
  • During a quest in New Atlantis I got stuck when I had to use the EM rifle.
  • Lots and lots of possible sequence breaking that can bug out quests or other parts of the game.
  • The armory module just deletes all stored items when you edit your ship, instead of throwing it into the cargo. (Might also goes for other containers in other modules, not sure.)
  • FSR just lowers my performance instead of giving me more FPS.
  • Lots of other random graphical glitches, especially related to stacking transparency effects from like smoke for example (missiles, smoking docker in one mission, waterfalls, etc.).

And that's just the stuff from the top of my head after about 100 hours. I definitely had not that much and not that severe issues with Skyrim, Oblivion, Morrowind, or Fallout 3. Kinda hoped there would be a patch for some of this stuff already.

[–] flucksy_bango@lemmy.world 5 points 1 year ago (2 children)

Player spacesuit isn't taken off in spaceships even though I toggled the option in the inventory

It only takes it off in settlements. The toggle specifically says so. That's not a bug.

During a quest in New Atlantis I got stuck when I had to use the EM rifle.

Not sure what you mean by "stuck," but if it's the quest I think you're talking about you have to shoot them until they ragdoll. I thought downing them was enough, but apparently the game wants you to fully incapacitate them.

[–] DarkThoughts@kbin.social 1 points 1 year ago (1 children)

It only takes it off in settlements. The toggle specifically says so. That’s not a bug.

Then why are crew members taking theirs off on the ship?

Not sure what you mean by “stuck,” but if it’s the quest I think you’re talking about you have to shoot them until they ragdoll. I thought downing them was enough, but apparently the game wants you to fully incapacitate them.

I mean that the bar didn't fill up at some point no matter how much I blasted them.

[–] flucksy_bango@lemmy.world 1 points 1 year ago* (last edited 1 year ago) (1 children)

Then why are crew members taking theirs off on the ship?

Ask the devs. Ships aren't settlements, I guess. They take their space suits off on habitable planets, but you still keep yours on. If you go to the helmet section the toggle says "breathable areas." It's not a bug, just a weird decision.

I mean that the bar didn't fill up at some point no matter how much I blasted them.

I don't know what that means. There isn't a bar to fill up, you just shoot them to "death."

[–] DarkThoughts@kbin.social 1 points 1 year ago (1 children)

There's a bar above their health when you fire at them with the EM rifle. Sorry but if you don't know what you're talking about, then stop trying to give advice, thanks.

[–] flucksy_bango@lemmy.world 1 points 1 year ago (1 children)

I wasn't giving advice, dipshit. I was trying to get clarification of your dogshit writting. I don't know what you're talking about.

The only "advice" I gave you was pointing out that you were wrong about something. Twice.

[–] DarkThoughts@kbin.social 1 points 1 year ago (1 children)

Thanks for proving my point and completely playing yourself. lol

[–] flucksy_bango@lemmy.world 1 points 1 year ago* (last edited 1 year ago)

I'm mystified of what that is, but I'm happy to help

[–] jcit878@lemmy.world 1 points 1 year ago

ah yep that quest was another time I dissapointed the follower woman by forgetting about the EM gun and summary executing the affected people

[–] ProcurementCat@feddit.de 4 points 1 year ago* (last edited 1 year ago)

I literally have had none of those issues in my 40+ hours of playtime. Not even those usual creation engine bugs with NPCs walking through furniture or getting stuck in walls or so. In fact, I only now encountered my first bug: A digipick puzzle was shown incorrectly.

The weirdest thing is that I didn't experience any graphical glitches, even though my graphics card is below the minimum specs (RX 5600 XT).

I had not that much and not that severe issues with Skyrim, Oblivion, Morrowind, or Fallout

Now that I can't believe. Morrowind and Skyrim have been Buggy shitfests on release (can't speak for oblivion because I didn't play that on release)

[–] ChronosWing@lemmy.zip 1 points 1 year ago (1 children)

90% of what you are experiencing is due to a slow HD not loading assets fast enough. I have it installed on a NVMe and have had no issues like this.

[–] DarkThoughts@kbin.social 3 points 1 year ago (1 children)

It's installed on a Samsung 970 Evo Plus M.2 SSD. If you think that's too slow then I think you have no idea what you're talking about.

[–] ChronosWing@lemmy.zip 1 points 1 year ago (1 children)

It's not, but it doesn't rule out that there may be an issue with your setup.

[–] DarkThoughts@kbin.social 1 points 1 year ago (1 children)

Ah, yes, those magical issues that only affect one single game. Your entire argument that the described problems are almost all symptoms of a slow HDD is already an incredibly stupid argument to make but I guess you have to dig yourself further in with it after being proven wrong.

[–] ChronosWing@lemmy.zip 1 points 1 year ago (1 children)

You are the only one here with this laundry list of issues, most of your problems stem from texture streaming issues due to a bottleneck on your system. Whether it's the CPU, Hard Drive or GPU is for you to figure out.

[–] DarkThoughts@kbin.social 1 points 1 year ago (1 children)

If texture streaming is bottlenecked by my cpu then the game already has failed to use my hardware proper.

[–] ChronosWing@lemmy.zip 0 points 1 year ago (1 children)

So you admit your CPU is a bottleneck on your system. Sounds like you figured out the problem, not sure how that is Bethesda's fault, should they be responsible to buy you a new CPU so you can play the game properly?

[–] DarkThoughts@kbin.social 1 points 1 year ago

Wow. That's not just a completely broken reading comprehension but also straight up mental gymnastics. Maybe get that head out of Bethesda's ass so you get some oxygen to think straight again.

[–] HelixTitan@beehaw.org 1 points 1 year ago (1 children)

Yeah not my experience either. One point you made about the armory items not moving to cargo is not accurate. I have done that twice actually and each time my mantis gear and Livingstone pistol remained in cargo. Possible big with a particular armory piece or maybe you had a full cargo hold? I just know there is more to it than that

[–] DarkThoughts@kbin.social 3 points 1 year ago

Full cargo is irrelevant, it stuffs items in there anyway, for example from your captains locker in the cockpit. You can find this issue through a quick google search.