this post was submitted on 07 Sep 2023
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[–] hypelightfly@kbin.social -5 points 1 year ago* (last edited 1 year ago) (1 children)

AMD blocks partners from implementing DLSS. You're probably right that it's not paid bullshit as the payout isn't monetary. But it's still being blocked due to the partnership.

This is hardly the first game to do this. Jedi Survivor, RE4 have the same problem. AMD sponsored FSR2 only. The work required to implement FSR2 or DLSS is basically the same (motion data). That's why DLSS mods were immediately available.

Since FSR2 was released not a single AMD sponsored game has DLSS added. Even games done in engines like unreal where all the dev has to do is include the plugin.

[–] SpaceNoodle@lemmy.world 5 points 1 year ago (1 children)

Literally not the case here, as evidenced by public communications.

[–] hypelightfly@kbin.social 1 points 1 year ago (1 children)

Yes, it is the case. Companies lie all the time.

[–] HKayn@dormi.zone 2 points 1 year ago* (last edited 1 year ago) (1 children)

Is there actual evidence for AMD blocking DLSS?

And no, AMD being a sponsor is not sufficient evidence.

[–] hypelightfly@kbin.social 2 points 1 year ago

There is circumstantial evidence, no direct evidence as contracts are not public. There is no evidence, (circumstantial or direct) that AMD is allowing partners to add DLSS.

Every single AMD sponsored game released since FSR2 launched does not include DLSS despite it being trivial to add if the work is being done for FSR2. For Unreal engine games it can be enabled by including a completely free plugin, the work is already done. Yet, the AMD sponsored games don't. There is even a game that announced DLSS support before it released and then removed it after becoming AMD sponsored (Boundary).