this post was submitted on 16 Aug 2023
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[โ€“] Atomic@sh.itjust.works 101 points 1 year ago (5 children)

Why are they getting so much attention for it?

Nintendo does the same with BoTW and ToTK. Long dev cycles that releases a functional game without micro-transactions.

FromSoft does the same with most of their games. Where people actually beg them to release DLCs.

But no... it's Larion they seem to go after.

Nintendo is huge. FromSoft has their own cult. But Larion? What's can they blame there? Nothing. Most big studios that bitch about this is larger than Larion. Maybe because they are more scared that if Larion can do it. There's no excuse anymore.

[โ€“] Blackmist@feddit.uk 35 points 1 year ago (1 children)

Most of the Sony exclusives are the same. God of War, Spiderman, Ghost of Tsushima.

Just solid AAA single player games, no nickel and dime bullshit.

Every F2P model is predatory as fuck, and relies on taking advantage of whales over a prolonged period.

[โ€“] msage@programming.dev 2 points 1 year ago

Dota 2 did it really well, it was and still is an amazing game, and you couldn't pay to get any gameplay advantage.

I sank a lot of money into it just to support such system.

[โ€“] FeelsGouda@feddit.de 20 points 1 year ago* (last edited 1 year ago)

I think the "problem" for those people is that the game broke out of its bubble. nintendo, from soft and also larion up until now all had their own bubble of fans. Larion broke that mold and even people who have nothing to do with the genre celebrate it.

[โ€“] bonfire921@lemmy.dbzer0.com 11 points 1 year ago

I agree with you, thing is: Nintendo produces Nintendo exclusives, so it doesn't affect the gaming space as much as other games might

[โ€“] assassin_aragorn@lemmy.world 7 points 1 year ago (2 children)

There was plenty of distaste for Elden Ring when it came out -- devs at Ubisoft I believe ridiculed how the UI wasn't informative and such.

I think AAA studios are terrified because they're seeing just how much consumers value quality over quantity and MTX bullshit. Games that should be in self contained bubbles are now hitting mainstream and becoming absurdly popular.

[โ€“] CheezyWeezle@lemm.ee 10 points 1 year ago

Lmao Ubisoft of all folks should shut the fuck up about UI, they are literally the source of the meme about cluttered and overly complicated UI. If Ubisoft is complaining about a UI I have to automatically assume it is a good UI.

Also, if AAA developers have been paying attention for the last decade, they would know that consumers have valued quality and shown disdain for MTX since MTX started becoming pervasive. MTX overall can generate a lot of revenue, but it isnt sustainable, hence why there is always some sort of FOMO characteristic included with the MTX system, making things limited time and constantly shovelling low effort "new content" to fill out the MTX system.

[โ€“] CosmicCleric@lemmy.world 1 points 1 year ago

They've been working for almost a generation now on changing the mindset of gamers as to what they should expect from a game, and here comes a really good game from a little known studio doing exactly what games used to expect before the mind changing was attempted.

[โ€“] CoolBeance@lemm.ee 2 points 1 year ago* (last edited 1 year ago) (1 children)

The lesson here is you can trust most big Japanese publishers/developers and it's the opposite for American ones. Christ, Death Stranding was almost ruined by all the "subtle" product placements they put

[โ€“] chickenwing@lemmy.world 2 points 1 year ago

Kojima got away with his product placement in mgs3 because nobody in the west knew calorie mate was a real product lol.