Fun game! Very spooky and the monster successfully scared me several times.
A few bugs I've encountered so far:
bugs
- I jumped from a high place just as fear took hold, the injured status indicator then remained on and I became immune to it until I restarted.
- I completed the grimoire ritual just as fear took hold, the cave remained sealed and I had to restart.
- the big statue exploded but the debris prevented me from getting through. Had to reload.
- the (lanterns?) In the glyph circle are not interactable. I wonder if I have to restart again.
That's where I'm stopping for the night. Will find time to finish and .at e achievement hunt soon. That flawless victory one seems nigh impossible though. That fear gauge goes so fast.
One of the first video games I owned was FFXII, gifted to me for Christmas after I had finally saved up and bought my own PS2.
I did not understand how to play the game well. Basically kitted out every character as archers, and if I ever struggled (which was frequently) my go-to was to chain mist attacks and use up all my mana at once. I would often sure a lot of time just waiting for mana to regenerate after any had fight. It was slow but worked, until the bomb king boss in the forest. I would finally kill it, and then the thing would revive, and I would have nothing left. Tried and tried until I managed to kill it a second time and it revived again.
I gave up out of frustration. Came back to it a couple years later, a little bit wiser, and found the game much easier when the different characters had different roles and I didn't blow all my mana at the first sign of trouble. The bomb boss was actually a breeze, and I noticed this time that each revival was with fewer hp than before, so it only revived 3 times before it was done for good.