natsume_shokogami

joined 1 year ago
[–] natsume_shokogami@lemmy.world 1 points 5 months ago

I think even ChatGPT would eb called non-free for them though

[–] natsume_shokogami@lemmy.world 28 points 9 months ago* (last edited 9 months ago)

If you want some APIs implemented, make a feature request; you understand what you want

[–] natsume_shokogami@lemmy.world 2 points 9 months ago

They would dare, I think, maybe even the reverse: https://en.wikipedia.org/wiki/Brussels_effect

[–] natsume_shokogami@lemmy.world 5 points 9 months ago

Well, EU at least isn't compromised like US governments, and still have some sense and its bureaucracy have some senses to prevent Big Tech taking over them, but because of the same bureaucracy and lack of and unwilling to look at opinions from the tech experts, many of their decisions are well, facepalm-worthy such as their upcoming root certs (like you said above) and CRA.

[–] natsume_shokogami@lemmy.world 40 points 9 months ago (1 children)

It's not Linux or SteamOS, but both Epic and CD Projekt don't support their store client apps and launchers on Linux sadly, such we have to use unofficial ones such as Heroic Game Launcher

[–] natsume_shokogami@lemmy.world 3 points 9 months ago* (last edited 9 months ago) (1 children)

The problem is that I think despite the "war" on the surface between copyright holders and LLM/diffusion model corporations, they are actually cooperating with each other to ensure that they would still be able to exploit their creators and artists by replacing them with the models or underpay or otherwise mistreat them, while taking away any chance of competitors or normal people to access to the large language/stable diffusion models or public domain and free/open culture works.

Oh, it is not even "secretly" anymore since many of the same copyright holders actually announced they would replace the creators with LLMs/stable diffusion models, and soon maybe even some of the corporations filing the lawsuits since they would realize they can have benefits from those people than pretending to listening to the mass.

[–] natsume_shokogami@lemmy.world 3 points 10 months ago

At least Discourse's softwares are open source, and it as well as many other companies having plans joining Fediverse don't have a long history of EEE, supporting or letting extremists exist on their platforms and rampage,... like Meta. Meta has a long history of bad deeds so they would get any benefit of doubt.

[–] natsume_shokogami@lemmy.world 8 points 1 year ago (1 children)

There are, actually. Since Misskey's culture are different from Mastodon's, they have been implementing more features than Mastodon from the start, and Misskey's APIs are different from Mastodon's so there will be many weird quirks when accessing Mastodon (even weirder if it's a Mastodon fork such as Glitch-soc, Hometown, Fedibird,... since they use older Mastodon versions as base) instances from Misskey instances (though Firefish devs are improving this by implementing Mastodon APIs and several Mastodon features). Also note that Misskey caters more Japanese users more than Mastodon, people who aren't familiar with Japanese culture may also even Misskey userbase and features odd and different as well

[–] natsume_shokogami@lemmy.world 1 points 1 year ago (1 children)

Many of those "Steam Deck killers" market themselves that they use Windows to have better game compatibility though, average casual users don't notice the different on Windows and on Linux. Also it seems like currently only Valve is the only one being interested on Linux gaming and taking serious, if any measure to improve Linux gaming. Even GOG with their anti-DRM stance (which may align more to Linux users) and Epic Game Store with their anti-monopoly stance (which also align with many Linux users too) haven't done anything to improve Linux gaming or even port their store/launcher to Linux, and many manufacturers and machines don't support Linux adequately or maybe even not at all (especially gaming machines). So it wouldn't be so surprising though

[–] natsume_shokogami@lemmy.world 7 points 1 year ago (1 children)

However it's currently difficult for games made for Godot to port to consoles (XBox, PlayStation, Nintendo Switch,... not those non-Switch "gaming handhelds" since they are all just Windows/Linux handheld PCs) while keeping Godot open source since the SDKs, APIs, porting kits of these consoles are proprietary and you have to sign in NDAs. If most of your games' revenues are from consoles, you don't have much choice currently.

[–] natsume_shokogami@lemmy.world -2 points 1 year ago (1 children)
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