marble

joined 1 year ago
[–] marble@sh.itjust.works 19 points 8 months ago

There are many good resources for godot. Look up gdquest, or the official docs on their site. Gamefromscratch has some godot content too, and zenva had some good courses that were included in humblebundles before (not currently, but might be again in the future).

I've no idea why there's another comment suggesting f# - godot uses gdscript (its own language which is pretty easy to learn, like python), and if you don't like that you can use other languages (but start with gdscript, it's easiest to start with).

For game dev in general, start with opening a window, then draw something in it. Then make it move, then make it move under control of the user. Then make it so something when it hits something else (bounce off a wall or collect a coin). If you can do all that you're in a good place to start expanding into something more interesting to you. A visual novel seems like a good first project, if you're good with making the art and story. Good luck and have fun.

[–] marble@sh.itjust.works 2 points 1 year ago (1 children)

If you liked the first one then you should like the second. It is more of the same (and I don't mean that in a bad way - sometimes it's good to concentrate on what you know works.)

[–] marble@sh.itjust.works 3 points 1 year ago (3 children)

Some Rock Band 4 for the rivals weekly challenge (though I have a feeling my crew isn't getting promoted this time).

Then continuing with Assassin's Creed Mordor 2 (aka Middle Earth Shadow of War).

You did remind me that I had been thinking of replaying Uncharted 4 and Lost Legacy. Maybe I will play those next.

[–] marble@sh.itjust.works 4 points 1 year ago

I really enjoyed Days Gone. Have fun!

[–] marble@sh.itjust.works 2 points 1 year ago

If other games had the atmosphere you couldn't land on them though.

[–] marble@sh.itjust.works 0 points 1 year ago (1 children)

Finally someone mentions Transistor!

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