fox

joined 1 year ago
[–] fox@lemm.ee 14 points 4 weeks ago

bummer, but let them cook.

[–] fox@lemm.ee 5 points 1 month ago

I'm impressed with all the effort that went into making those arcs !

[–] fox@lemm.ee 10 points 3 months ago (1 children)

huh, this means that you shouldn't produce more than you consume because the items will just spoil on a backed-up belt, its an interesting new challenge.

[–] fox@lemm.ee 1 points 3 months ago

I'm really excited to see what the natives look like, I'm hoping they are different enough to warrant different defense strategies.

1
submitted 5 months ago* (last edited 5 months ago) by fox@lemm.ee to c/xkcd@lemmy.world
[–] fox@lemm.ee 2 points 7 months ago

really cool to read that section about flipping the SE assembler, it would be really easy to just say that complex cases wouldn't be supported and call it a day, but they went the extra mile and I'm glad that they did.

[–] fox@lemm.ee 4 points 9 months ago

yes !! refuel stops !! I've always wanted something like this is the base game.

[–] fox@lemm.ee 4 points 10 months ago

this is very cool, but now I want snake arm inserters in my base.

[–] fox@lemm.ee 8 points 11 months ago

woah, did not expect this, this is a new level of spaghetti waiting to be cooked.

[–] fox@lemm.ee 21 points 11 months ago

We have increased the big electric pole range to 32 to go along with this.

this is a buff.

[–] fox@lemm.ee 8 points 1 year ago (1 children)

awesome news !

as expected this will be an "easier" version of space exploration, but that's not a bad thing, specially for people like me that couldn't finish space exploration, pretty cool to see that Earendel is on the team as well.

[–] fox@lemm.ee 4 points 1 year ago

looks great ! there is also a gameplay video they showcased live: https://www.youtube.com/watch?v=6-NcZw_Rh1Q

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