didnt_readit

joined 1 year ago
[–] didnt_readit@lemmy.world 1 points 6 months ago

Unironically one of my favorite movies

[–] didnt_readit@lemmy.world 1 points 6 months ago

This is a person that appears to actually think XML is great, so I wouldn’t expect them to have valid opinions on anything really lol

[–] didnt_readit@lemmy.world 1 points 6 months ago

Sounds about right for an academic computer scientist, they are usually terrible software engineers.

At least that’s what I saw from the terrible coding practices my brother learned during his CS degree (and what I’ve seen from basically every other recent CS grad entering the workforce that didn’t do extensive side projects and self teaching) that I had to spend years unlearning him afterwards when we worked together on a startup idea writing lots of code.

[–] didnt_readit@lemmy.world 12 points 6 months ago

It’s the libertarian dream!

[–] didnt_readit@lemmy.world 3 points 6 months ago (1 children)

That is...unfortunate.

I've been thinking about learning Rust after hearing about it's benefits, but was put off by its ugly type syntax that I hate from C++ and the whole "fighting with the borrow checker to do simple stuff" thing. But now it seems it also has the terrible bloated dependency culture I hate from JavaScript too!

IMO any security benefits from the increased memory safety are immediately nullified by the security nightmare that is hundreds of statically compiled dependencies...

I guess I'll keep waiting on the sidelines and see how the standard lib and dependency culture evolves.

[–] didnt_readit@lemmy.world 5 points 7 months ago (3 children)

Wow I when you said 268 dependencies I figured JavaScript was involved…

Is the culture of Rust/Cargo getting as bad as JS/NPM these days or is this developer just using an insane amount of dependencies? I don’t have any experience working with Rust so I’m genuinely curious. I stay away from JS in part due to the insane amount of dependencies every non-trivial project has.

I’ve built projects in many languages and other than a few JS/React/ReactNative projects which seem to have unavoidably massive node_modules folders, I’ve never had more than maybe 10 dependencies in a project ever…

[–] didnt_readit@lemmy.world 2 points 7 months ago

That's not a counter-example...Team Xecuter also made millions of dollars and Gary was running various sites that explicitly promoted and helped people with piracy (much more directly illegal than anything Yuzu was doing). Whether Gary has the money to pay his plea agreement in his federal criminal case (not a mutually agreed upon settlement in a civil case like Yuzu) is irrelevant to my point that the only people getting in big trouble are the ones making a ton of money off of it.

Also it was only "an easy couple million" from Yuzu because they chose to settle the case immediately rather than fighting it. They certainly had the money to fight it if they had $2.4 million to pay in a settlement they agreed to, so I assume they were more across the line into illegal territory than it seemed or they wouldn't have folded so fast.

[–] didnt_readit@lemmy.world 1 points 7 months ago

Thanks I’ll back these up as well!

[–] didnt_readit@lemmy.world 2 points 7 months ago (2 children)

No they can’t get an easy couple million from any emulator lol, only from emulator developers making millions of dollars from their emulator…which is basically only Yuzu.

[–] didnt_readit@lemmy.world 2 points 7 months ago* (last edited 7 months ago)

All Citra repos including dependencies archived here: https://archive.org/download/citra-emu_GitHub_03-04-2024

Also latest Citra binaries for all platforms here: https://archive.org/download/citra-latest-builds-4th-march-2024

[–] didnt_readit@lemmy.world 3 points 7 months ago* (last edited 7 months ago) (2 children)

Breakpad (and all other dependencies--well anything hosted by Yuzu team on Github anyway) are included in this archive: https://archive.org/download/yuzu-emu_GitHub_03-04-2024

[–] didnt_readit@lemmy.world 36 points 7 months ago* (last edited 7 months ago)

Even better, there's full archives of all yuzu and citra GitHub repos on archive.org. Yuzu depends on a bunch of other repos they had hosted on their GitHub to build. Same with Citra. All of that is included, plus full git history, in the archive.org 7z files. The torrents are actually really fast right now as there are a lot of seeders. Highly recommend downloading while you can in case Nintendo files a DMCA.

https://archive.org/download/yuzu-emu_GitHub_03-04-2024

https://archive.org/download/citra-emu_GitHub_03-04-2024

Plus latest Yuzu and Citra binaries:

https://archive.org/details/yuzu-latest-builds-4th-march-2024

https://archive.org/download/citra-latest-builds-4th-march-2024

Also Yuzu Wiki with full git history (for some reason missing from the archive.org backup)

https://github.com/MattDoesAThing/yuzu-wiki

 

Really cool development in the Virtual Boy emulation scene as of a couple days ago!

For years and years I've wanted a Virtual Boy emulator on the 3DS since it's the perfect system to emulate the stereoscopic 3D effect, but one never came out. There was one called r3Ddragon that was partially developed years ago but it never really worked.

Apparently over the past few months or so, a new developer forked that project and completed it! It's called Red Viper and plays all official Virtual Boy games at full speed on any 3DS with full stereoscopic 3D support! There have been some crashes reported by users now that it's available for testing, but I tried it out yesterday to play the Virtual Boy Wario Land game and it worked great!

The graphics are super crisp on my New 3DS XL screen and the stereoscopic 3D effect is perfect! You can even change the default red color to any color you want and it has button mapping support to use the ABXY buttons as the second DPad when needed for some games (otherwise it's on the touch screen or vice versa).

It should work on a 2DS but the games are very difficult to play without the stereoscopic effect and it kind of defeats the point, so I highly recommend using a 3DS. I happen to have a New 3DS but apparently it also plays full speed on a regular 3DS, so really any model is fine except the 2DS. Also the 3DS depth slider "works" but only as a toggle, due to how the games are programmed the depth is always at maximum or completely off. But honestly it looks great!

I had completely given up hope that this would ever come out, but here we are!

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