cryball

joined 1 year ago
[–] cryball@sopuli.xyz 1 points 8 months ago* (last edited 8 months ago)

Your comparison between phones and VR/AR is reasonable but a bit different as when windows phones were discontinued, Microsoft had pretty much lost the phone os race. Also the windows phones sucked, I've used them...

IMO microsoft gave vr/ar a fair chance. They might have been early, but if we are eg. a full decade off must buy VR, then it might not be worth waiting.

[–] cryball@sopuli.xyz 11 points 11 months ago (1 children)

I mean if the goal was to discourage union membership, then I can understand why they did that. Obviously that backfired...

[–] cryball@sopuli.xyz 24 points 1 year ago* (last edited 1 year ago) (2 children)

They are technically correct in that it's the developers fault that they tied themselves to a proprietary game engine.

In the other hand Godot was nowhere near mature when the slay the spire devs most likely started development. They would be dumb if they used unity for their next game 🤷

[–] cryball@sopuli.xyz 6 points 1 year ago* (last edited 1 year ago) (1 children)

I'd guess that companies that failed to turn profit when money was cheap are most likely doomed. However not all of the hype companies are like that. Some could be barely profitable, but shareholder pressure might push them to heavier monetization practices.

[–] cryball@sopuli.xyz 10 points 1 year ago

To OP: this is a much clearer & better explanation for what I was trying to say.

[–] cryball@sopuli.xyz 16 points 1 year ago* (last edited 1 year ago)

This is an imperfect analogy, but think of updating between Windows 10 and 11 versus installing updates on windows 10 or win 11.

I have no experience with Fedora, but AFAIK at least in Ubuntu/Debian land, updates are installed from OS version specific package repositories. When the version of the OS is no longer supported, those repositories might not receive updates anymore.

EDIT: this is the main reason I have a rolling release distro on most of my personal machines. The package repos have the newest packages without having to update my OS major version every now and then.

[–] cryball@sopuli.xyz 18 points 1 year ago

I found steamdb.info. According to them Godot seems to be growing steadily.

[–] cryball@sopuli.xyz 5 points 1 year ago

During the past few years turkey has seemed to be such a pain from the western point of view, that I'm not surprised eg. EU would want to avoid depending on them for shipping goods.

Others like saudis seem just as bad, if not worse from western perspective, but they might be the least worst option on the way from asia to europe.

[–] cryball@sopuli.xyz 4 points 1 year ago* (last edited 1 year ago)

In many countries (incl. Finland where I live), third party charging stations are much more common than Superchargers. For example most large shopping malls have a bunch of charging stations, often above 100kW.

[–] cryball@sopuli.xyz 16 points 1 year ago* (last edited 1 year ago) (2 children)

In this case does packaging mean packaging the silicon die to a processor or soc that can then be used? Or does it mean the assembly of the end product, such as a phone or laptop?

In either case it seems like a moot point to complain that this is a major issue for the long term. Shouldn't assembly lines for said stuff should be much easier to build in comparison to a chip fab?

Also the fact that the Arizona fab only produces a small fraction of TSMC's total output is kind of obvious. There are a lot of chip fabs, so US encouragement for domestic production has to be an ongoing effort.

[–] cryball@sopuli.xyz 3 points 1 year ago

If you want a small phone, then look at rugged ones. There are a lot of options with screen sizes all the way down to sub 4". Finding one with android 12 or 13 might take some work, but they are out there.

[–] cryball@sopuli.xyz 2 points 1 year ago

After watching the video the main thought I have in my mind is that the whole issue could have been subverted by building two sets of executables. One with DRM and one without. The DRM free version could then be stored for potential future use. That way you wouldn't have to necessarily maintain the build environment.

Obviously this wouldn't have occurred to me if I was building the game, but I hope the companies learned as soon as they ran across the issue the first time.

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