Barbarian

joined 1 year ago
[–] Barbarian@lemmy.ml 2 points 1 year ago

Yeah man, I'm in the same boat on feeling excited for the possibilities here. I'm tired as shit after a hard weekend, and I'm still trying to answer as many basic questions that are within my knowledge as possible :))

On the confusion part, yeah, there will be some adjustment for everyone (thankfully I had a 3-day head start). Just like people know that support@gmail.com and support@totallygmailtrustmebro.com are 2 different servers, people are gonna need to learn to look at which server a community is on

[–] Barbarian@lemmy.ml 10 points 1 year ago (4 children)

Simple: subscribe to both. Ever seen how many /r/trueX subreddits there are (where X is any popular subreddit)? That's basically what's going on here.

[–] Barbarian@lemmy.ml 26 points 1 year ago (1 children)

Users are likely going to see this as it's the "official" Lemmy instance when trying to join for the first time.

Any admins of instances that are accepting people, give your best elevator pitch!

[–] Barbarian@lemmy.ml 2 points 1 year ago* (last edited 1 year ago) (2 children)

No, because being on a different server does not impede you in the slightest from subbing, posting and commenting in the more popular one. Think of it as the difference between /r/gaming and /r/truegaming. Same subject, different communities.

[–] Barbarian@lemmy.ml 6 points 1 year ago

Unfortunately, flairs aren't implemented yet. It's in the GitHub issues, but considering Lemmy just grew 13-fpld overnight, they're obviously focusing on optimization :))

[–] Barbarian@lemmy.ml 2 points 1 year ago (5 children)

To answer the question, communities are server specific. There are 2 separate gaming communities on lemmy.ml and beehaw.org that I know of, and probably more by now.

About needing better documentation, I could not agree more! It's very understandable considering that just 3 days ago this was a place with 1k users at peak and 2 devs plugging away at improving the framework. This is an open source project, so be the change you want to see (not directed specifically at you, that's for everyone). We can make this whatever we want, but people need to put in work. Been trying to answer as many questions as I can reasonably answer for a few hours now :)

[–] Barbarian@lemmy.ml 1 points 1 year ago

Sorry, I don't know. Hopefully you'll get an answer from somebody more knowledgeable than me

[–] Barbarian@lemmy.ml 2 points 1 year ago* (last edited 1 year ago)

Lemme try my best in order:

  1. The admins. The people who run the server the community is hosted on.
  2. Ideally, yes. But each instance gets to decide who they ban. If there's an AngryNazi.fuckyou instance, each other instance can decide they don't want to talk to them or see their communities. Don't want your instance to get banned on another instance? Control your users.
  3. I guess? If your a user of AngryNazi.fuckyou and that instance gets banned in a lot of instances, you will need to make a new account in a less tainted instance.
  4. Unlimited (depending on hardware power Vs users, of course)
[–] Barbarian@lemmy.ml 5 points 1 year ago

That bar is going to be way more vertical tomorrow. The community finder is reporting 2 communities breaking 7k+ users.

[–] Barbarian@lemmy.ml 17 points 1 year ago (7 children)

I upvoted and chuckled, but please use Imgur or similar links while the entire ecosystem is being hit by the Reddit hug of death :)

[–] Barbarian@lemmy.ml 18 points 1 year ago (2 children)

If you're the first person to subscribe to a community from your server, what you need to do is go to the community search, switch from "Communities" to "All", then paste in the full URL (https://lemmy.ml/c/worldbuilding)

I know it's not great, but keep in mind that Lemmy just increased their userbase by 12-fold overnight and it's a 2-man dev team. This isn't some glossy corporate product, and there will be teething issues.

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