alpaca128

joined 1 year ago
[–] alpaca128@programming.dev 4 points 1 year ago

Swimming/diving, it usually has terrible controls. My prime example is Witcher 3, swimming with Geralt feels like steering a freighter while underwater enemies can quickly move in all directions.

Also I generally don't like platforming, but that's just me.

[–] alpaca128@programming.dev 6 points 1 year ago* (last edited 1 year ago)
  • Parrying/deflecting attacks. It's just so damn satisfying
  • Mass Effect's charge attack of the Vanguard class. It turns you into a projectile to punch the socks off an enemy while also recharging one's shield, so it incentivizes you to repeatedly fly in their faces followed by a point-blank headshot. Headbutting heavy mechs with a Krogan in ME3 multiplayer was great too
[–] alpaca128@programming.dev 2 points 1 year ago

I love the dashes in Hyper Light Drifter. With precise timing they can be chained, making them not just useful in combat but also to quickly move through areas. Really satisfying.

[–] alpaca128@programming.dev 4 points 1 year ago

Yes, communities where people discuss in good faith are so much more pleasant.

[–] alpaca128@programming.dev 2 points 1 year ago

I also got the spinning circle at the login screen, and figured out it was because I hadn't verified my email yet.