adamcook

joined 2 years ago
[–] adamcook@mastodon.world 2 points 1 year ago (1 children)

@Grapetruth

I thought most of it was fun. But I really didn't like the finale. I know breaking the 4th wall is in her comic, but they just broke it too hard. Any emotional stakes that may have existed were blown away. And now, the MCU has to either ignore She-Hulk or fix it.

[–] adamcook@mastodon.world 1 points 1 year ago

@MrScottyTay
It definitely was hard to get used to. But with Gran Turismo, it rewards precision. I was also a fan of games like Driver, that were more forgiving.

[–] adamcook@mastodon.world 1 points 1 year ago (2 children)

@MrScottyTay @Kaan
Though I remember one of the Gran Turismo games had an option to use the right analog stick up and down as an accelerator and break. It was tricky to master, but effective.