Wxnzxn

joined 3 years ago
[–] Wxnzxn@lemmy.ml 6 points 1 month ago (1 children)

Mayo + Ketchup combined, the classic "Rot-Weis"-combo in Germany.

That or, preferrably, mayo + a good chilli sauce

[–] Wxnzxn@lemmy.ml 4 points 1 month ago

For anyone wanting a single click link: !poetry@lemmy.world - some good stuff there

[–] Wxnzxn@lemmy.ml 1 points 2 months ago (1 children)

Hm, lets see if I can still get it together, it has been years since I read Lacan. All of this should be viewed as just from the top off my head the way I remember/interpreted it.

The phallus for Lacan is the imagined omnipotence and agency of our parents (or other caregivers) as we are a very young child and completely dependent on them, turned into a fundamental aspect of the unconscious. Further, it is some desirable aspect, that we imagined makes our caregiver desire other things more than our own needs. (Think: A mother may not immediately feed a child because she is occupied with something else, like the father.) It is the idea of having something, that can fulfil your needs - but is also intimidating and unpredictable, powerful yet volatile. In sexuation, Lacan argues, the "male" sexuation (note that Lacan already did not completely tie this to sex nor even gender as such, more to sexual roles that develop more broadly but have tendencies) projects this onto the proper phallus, i.e. penis, and desires to control it and use it, i.e. overcome the unconscious concept of castration (the realisation of your own powerlessness and dependency). Whereas the "female" sexuation starts to project onto the phallus the primal desire of getting back the symbolic phallus - fetishising it as something powerful that takes control of you and ultimately will enable you to reach the object of desire. Note that this object of desire to Lacan is a complex concept in the unconscious, and I can't get it all together (and assume I already misremembered some stuff along the way), but at its core, it is an unreachable, unimaginable part of the unconscious, around which the rest of the unconscious circles, never quite reaching it.

The original image was just an image of a possessive gf holding up a guy by his dick.

[–] Wxnzxn@lemmy.ml 20 points 2 months ago (1 children)
[–] Wxnzxn@lemmy.ml 3 points 2 months ago

Wenn ist das Nunstück git und Slotermeyer? Ja! Beiherhund das Oder die Flipperwaldt gersput!

[–] Wxnzxn@lemmy.ml 36 points 2 months ago (1 children)

Just another case of a small, unknown competitor trying to gain market share with the supreme life simulator sandbox CK3, smh frfr

[–] Wxnzxn@lemmy.ml 17 points 2 months ago (1 children)

So, I recently learned about my own autism, also in my 30s, and I have begun the process of consciously unmasking quite recently - not a lot of experience yet.

What I've been doing is using my overactive self-reflection that was honed from going undiagnosed and being high-masking, to analyse where I might have been masking, what behaviour I might have done just to fit a specific role. For example, today I accepted some cake that a friend advertised in a group chat, that no one else seemed to want. In hindsight, while it was delicious, I was neither hungry for it, nor did I want to deal with the stress of him coming over to deliver it. But when I reflected on it, I realised I actually did this because I had internalised it as behaviour that is conducive to social connection, and "what is expected of me" when someon offers cake, even when I now very much feel the stress of having been interrupted by the offer, by accepring it, by getting myself ready to leave my apartment, actually going outside to meet up, the smalltalk involved, walking with a cake through the street afterwards. All stuff that actually stressed me out quite a lot.

While waiting for him outside, I allowed myself to close my eyes, listen to music and rythmitically drum on my thighs consciously - something that I know I repressed completely before, without even knowing. Unlike in the decades before, I also did not focus on thoughts of self-loathing like "why is something so simple so hard for you? What the hell is wrong with you?", consciously pushing thoughts and feelings like that away as best I could.

At the moment, I am very much still sorting what even is behaviour that comes to me intuitively from "myself" and what is a mask - mostly by reflecting on the amounts of stress and overstimulation I feel after the fact, and then trying to consciously avoid the things that I realise, after the fact, were most likely long internalised masking behaviour.

That all being said, I also try to appreciate my masks as something I can go back to as a talent, when the tradeoff of their use is worth the additional stress. Being able to speak publicly, being able to look people in the eyes/face if needed, and other things, are good to have in some situations.

[–] Wxnzxn@lemmy.ml 27 points 2 months ago

Also, learn how to fly drones if you can, if (when?) things go shit-fan-hitting globally, that seems like a really useful skill to have in your group, considering how the face of warfare looks at the moment.

With a quick reminder: If you in any way can, don't do this solo, connect with others, don't get arrogant about it, either. The fascist preppers have a huge weakness in their narcissistic individualist "I am better than the sheep" prepping style. Being able to actually support and organise a community in the potentially coming chaos is important.

[–] Wxnzxn@lemmy.ml 3 points 2 months ago

I feel that, I am currently on a waiting list for an official diagnosis I managed to organise with the help of my current psychiatrist. For me, here in Germany, I searched for "adult autism diagnostic" on maps, and it gave me a clinic with a department a few kilometres away in a big city, with their waiting list being roughly a year long.

Resources for autistic adults are super scarce, considering how many undiagnosed people have gone undiscovered from lack of awareness in the past decades.

[–] Wxnzxn@lemmy.ml 9 points 2 months ago

Yeah, I never understood it either. Either have an open relationship with consent, or communicate whatever needs you have that you want to fulfill by cheating properly, and accept that it may not work out if there is truly no way to meet them. I guess I can at least abstractly understand when it happens spur-of-the moment and under the influence of drugs/alcohol, but I still can't properly put myself in those shoes.

[–] Wxnzxn@lemmy.ml 4 points 2 months ago (2 children)

Same here, sometimes I feel actual shame, which is ridiculous, but it works for me and hasn't let me down so far in the past years

[–] Wxnzxn@lemmy.ml 8 points 2 months ago

Oof, I haven't touched shaders in Godot myself yet, besides a very simple section during one tutorial, so maybe I should not give any advice, but I think this can be solved by applying the shader to the pond and adding a check for transparency before applying the changes to the pixels.

 

Check out a story about thought processes going awry after ecstasy born from early successes and personal issues hitting.

Still, I decided to release the result of my work so far as a prototype for Fuck Capitalism Jam 2024, to be worked on in the future until it is done. Alongside part 1, which was basically developed within the time frame anyway, and is more than fitting for the theme as well.

 

cross-posted from: https://lemmy.ml/post/15508679

Had to share with this community, I decided for my second game to just rip off the band-aid and I entered a game jam targeted at beginners. I placed 3rd - with 1st and 2nd going to more seasoned game developers. I never imagined that, going in, I would be on the pedestal. I just have to thank everyone that participates in game development and indie gaming as a community - including you, reading this.

If you are curious and want to check it out:

The games ranked by overall score

The game itself

A devlog looking back at my first jam experience

 

Had to share with this community, I decided for my second game to just rip off the band-aid and I entered a game jam targeted at beginners. I placed 3rd - with 1st and 2nd going to more seasoned game developers. I never imagined that, going in, I would be on the pedestal. I just have to thank everyone that participates in game development and indie gaming as a community - including you, reading this.

If you are curious and want to check it out:

The games ranked by overall score

The game itself

A devlog looking back at my first jam experience

 

Had to share with this community, I decided for my second game to just rip off the band-aid and I entered a game jam targeted at beginners. I placed 3rd - with 1st and 2nd going to more seasoned game developers. I never imagined that, going in, I would be on the pedestal. I just have to thank everyone that participates in game development and indie gaming as a community - including you, reading this.

If you are curious and want to check it out:

The games ranked by overall score

The game itself

A devlog looking back at my first jam experience

 

A few weeks ago, I started on a basic tutorial for developing games in Godot: “Ultimate Instruction to Godot 4” on YouTube by Clear Code. My goal was to not just finish the tutorial, but to build on it and create a small game with semi-professional standards. Here is said game, my first attempt not only at developing in Godot, but also my first attempt at creating a game.

If you know what you are doing, a playthrough is around 20-40 minutes, more on higher difficulties. On easy, it is possible to be reckless, while on higher difficulties, the game forces you to be quite considerate of your resources.

As this is my first game ever, I would greatly appreciate any and all feedback. I hope that, if you try it out, you will have as much fun with the game as I had making it!

 

A few weeks ago, I started on a basic tutorial for developing games in Godot: "Ultimate Instruction to Godot 4" on YouTube by Clear Code. My goal was to not just finish the tutorial, but to build on it and create a small game with semi-professional standards. Here is said game, my first attempt not only at developing in Godot, but also my first attempt at creating a game.

If you know what you are doing, a playthrough is around 20-40 minutes, more on higher difficulties. On easy, it is possible to be reckless, while on higher difficulties, the game forces you to be quite considerate of your resources.

As this is my first game ever, I would greatly appreciate any and all feedback. I hope that, if you try it out, you will have as much fun with the game as I had making it!

 

A few weeks ago, I started on a basic tutorial for developing games in Godot: "Ultimate Instruction to Godot 4" on YouTube by Clear Code. My goal was to not just finish the tutorial, but to build on it and create a small game with semi-professional standards. Here is said game, my first attempt not only at developing in Godot, but also my first attempt at creating a game.

If you know what you are doing, a playthrough is around 20-40 minutes, more on higher difficulties. On easy, it is possible to be reckless, while on higher difficulties, the game forces you to be quite considerate of your resources.

As this is my first game ever, I would greatly appreciate any and all feedback. I hope that, if you try it out, you will have as much fun with the game as I had making it!

 

What happened while I was out, why is everything shit?

 

https://discoelysium.com/ \ https://archive.is/fMlV4 - what could it mean? A prequel set during the revolution? Release of an expansion? A sequel? A completely new game? A Tabletop RPG set in their world? Whatever the case, I am excited.

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