Tyoda

joined 5 months ago
[–] Tyoda@lemm.ee 2 points 1 hour ago* (last edited 1 hour ago) (1 children)

Basically off topic but... At one point I tried generating some mouse ASCII art with Ch*tG*T and

This was by far its best output

  ,     ,
  (\,;,/) 
   (o o)
==\_~_/_==
 /   \    
 \   /    
  `"`"`   

and I really liked it

so I spruced it up a little.

  ,     ,
  (\,-,/)
   (o o)
 ===\_/===
   / o
  / mm\
(_\   /
   `"`"

And now I just want to know where it stole the original from, so I could give credit when I use it...

[–] Tyoda@lemm.ee 9 points 10 hours ago

I had to go hunting for channel IDs when I ditched the yt frontend for RSS. There is still proper working RSS for each channel, even though for some reason they removed the actual RSS button probably a decade ago.

So I had to go to the channel page, inspect element, search for "rss", and somewhere in the page source there would be the link (or I might have to refresh sometimes because it's missing for whatever reason). One only needs the ID, as the rest of the link is the same, of course.

As we both found out, it's not as trivial as it once may have been, before @s.

[–] Tyoda@lemm.ee 1 points 10 hours ago

I had to go hunting for channel IDs when I ditched the yt frontend for RSS. There is still proper working RSS for each channel, even though for some reason they removed the actual RSS button probably a decade ago.

So I had to go to the channel page, inspect element, search for "rss", and somewhere in the page source there would be the link (or I might have to refresh sometimes because it's missing for whatever reason). One only needs the ID, as the rest of the link is the same, of course.

As we both found out, it's not as trivial as it once may have been, before @s.

[–] Tyoda@lemm.ee 99 points 1 day ago (7 children)

Net upgrade size: -0.01MiB

OOOH YEAH! Now that's how you debloat.

[–] Tyoda@lemm.ee 10 points 2 days ago* (last edited 2 days ago) (5 children)

Any self-respecting distro pushed an update to fix this days ago, so just updating (and restarting cups) will do. But if you don't print anyway, you might as well disable it.

[–] Tyoda@lemm.ee 8 points 3 days ago

3 is actually a really easy number to guess (first prime after 2, number of people in a threesome, etc.). You should probably go with 4.

[–] Tyoda@lemm.ee 24 points 4 days ago (1 children)

Gentle reminder that this image is to be even more of what there is to look more like. https://knowyourmeme.com/memes/has-anyone-really-been-far-even-as-decided-to-use-even-go-want-to-do-look-more-like

[–] Tyoda@lemm.ee 10 points 4 days ago (1 children)

It looks like it was AI upscaled then jpegged and upscaled again and so on a couple of times.

[–] Tyoda@lemm.ee 8 points 1 week ago

SC redownloads map data if it is over 12 hours old on your device, so you're likely seeing up to date information. And you can always download manually in an area to see the absolute freshest data, if you think that's necessary.

Organic Maps doesn't update the data nearly as often, as it's not really meant for editing. That being said, unless you are in a busy area, the chances of a fellow mapper already having submitted that data since the last update in OM is slim.

At the end of the day, you should just do what is convenient for you and allows you to contribute easier.

[–] Tyoda@lemm.ee 5 points 2 weeks ago

--embed-metadata

Embed metadata to the video file. Also embeds chapters/infojson if present unless --no-embed-chapters/--no-embed-info-json are used (Alias: --add-metadata)

from the yt-dlp github page

 

Do you only contribute what is useful for your own use cases, or whatever you can improve the map with?

 

For years I was stuck with a setup where my main monitor was plugged into the GPU via HDMI, but my secondary monitor only had VGA, for which the card did not have a port. My motherboard does have one, though. Using that basically worked... with random issues popping up both now on Linux and way back in the dark times.

One of these issues was that FO4 would not display correctly in full screen. It looked fine in windowed, but the cursor would be confined to the top left area of the screen, unless I had my second monitor, physically on the left, virtually on the right instead.

I just inherited a new card and I took the financial hit of a cheeseburger's worth for a VGA-DisplayPort adapter, and now it works just fine in full screen!

 

A screenshot of some of the current Godot gold level supporters. The one supporter highlighted has chosen the name "TaraSophieDev (pls fix #43093)"

The issue is still open! The merge request seems to be almost ready. Though there hasn't been any new development since May.

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