Takumidesh

joined 1 year ago
[–] Takumidesh@lemmy.world 6 points 3 days ago* (last edited 3 days ago)

It's 4kb it's the demo scene.

To expand, the rendered to video output is much more than 4k, but the file that produces the output can be small like that, this is usually done by doing a bunch of math to generate the output dynamically.

You can kind of equate it to how a video game can generate 120 frames of 4k footage every second indefinitely, but the game itself is limited in size.

Recording the output takes up space, but you don't need to record it if you can generate it in demand.

[–] Takumidesh@lemmy.world 5 points 3 days ago* (last edited 3 days ago) (1 children)

I think text is going to be the most dense, information wise. With plain text you could fit about 2500 average length books in 1gb, that's not considering any compression.

Additionally, you could create a novel representation of words to reduce the total amount of text and include a key to expand it back out, replacing common groupings of letters like 'ch' with 'k' for example

If you could get a 2:1 compression ratio from your modified alphabet and a 4:1 compression ratio from traditional compression algorithms you could get up to 20 thousand books! That's a book a day for 55 years,

I think music is gonna take up way too much space. Compressed all the way down to 32kbps which is going to be a pretty miserable listening experience (everything will sound underwater) you are only going to get ~75 ish hours of music.

Cut that in half for a more tolerable 64kbps.

It's a decent amount of music, but not a lifetime's worth of your only entertainment imo.

Edit: for some context on audio, 320kbps mp3 will only net you 7 hours of music.

[–] Takumidesh@lemmy.world 9 points 3 days ago (3 children)

As far as I understand, not really, as neural networks are more of a metaphor than an analogue. They don't have a one to one correspondence to brain neuron behavior.

[–] Takumidesh@lemmy.world 4 points 3 days ago

I think any unknown phrase and method to install an app will be scary to a person who is that unknowledgeable about it. At that point there isn't any phrase that you could use that wouldn't sound sketchy to them, it isn't the phrase that is the problem, it's the fact that it's unknown and the process is scary.

The people you are describing would still be skeptical even if you explained it to them (and they should be, since they likely don't have the knowledge or resources to properly vet an application from an unknown source)

[–] Takumidesh@lemmy.world 4 points 3 days ago

Sideloading is a term that's been around for decades, it's not some made up word by tech giants to make people scared of installing apps.

The term originates from a designation for transferring data between physical devices and was slowly adopted (because language is fluid) to its current definition (by people on forums like xda).

This isn't some conspiracy and Google and apple don't need to use coded language to prevent you from side loading, apple for example just outwardly and bluntly forbids it.

[–] Takumidesh@lemmy.world 8 points 4 days ago

The reality is that there is a difference now, and it needs to be clarified. How would you, talking to another regular human being communicate to install an app that isn't in the official app store succinctly? If you just tell someone to 'install the app' then you are doing a bad job communicating. Economy of language means that new words are going to form to distill common concepts.

Package managers have existed for a long time, so the concept of app stores isn't new and is actually generally the accepted solution by the open source community. It's typically regarded as the safest way to install software as it comes with auditing and active management.

Side loading does a great job at communicating what is being done, and it helps consolidate the various ways you actually install applications into a nice generic term.

A store being locked down doesn't really have much to do with the concept of side loading anyway, since a locked down device doesn't support it in the first place.

[–] Takumidesh@lemmy.world 3 points 4 days ago (1 children)

Is the lite version more performant?

[–] Takumidesh@lemmy.world 10 points 4 days ago (21 children)

It needs a definition because it is a thing that happens though.

You need to differentiate between installing from the app store and installing from other sources, you might not like the choice of word, but we need a word to define it.

[–] Takumidesh@lemmy.world 1 points 4 days ago* (last edited 4 days ago)

Ok, first off, installing custom firmware on a switch involves a lot more than entering rcm, that's one step yes, but not the entire process. 'soft-modding' a release switch, uses a hardware exploit on tegra SOCs that allows the device to bypass (the encrypted) bootloader on the switch by way of injecting a custom payload in recovery (not debug) mode.

This isn't even an argument so I don't know you are saying this, it's settled in criminal and civil court, Doug Bowser went to jail for this exactly, specifically, conspiracy to circumvent, and trafficking circumvention tools.

Otherwise you should actually read the DMCA, I can't find any mention of format shifting broadly and exemptions provided are very specific.

I should add, it doesn't actually matter how good an attempt of DRM is for it to be illegal. The fact that Nintendo made a mistake in allowing the ability (through unintended use of the hardware) to enter rcm, does not magically make it legal. the DRM just needs to be a clear effort and intention.

I'm not saying I agree with it, but it's the reality of the world we live in.

Edit: can you actually provide any info on where you are getting that it's legal to crack blu ray encryption?

[–] Takumidesh@lemmy.world 2 points 4 days ago

People generally don't want to make games free because often 99% of what makes a game good is not the software aspect. People like games for interesting mechanics, story, art, and music. Those aren't things that generally haven't worked well being free and open

FOSS generally works because people use foss to create end products, and have an incentive to contribute because it benefits them financially (and the side effects is that it benefits others too).

Making a game FOSS rarely benefits the creators since it is the end product, even if it benefits the game or community.

There are cases where it works though, such as rhythm games, where the end product requires immense collaboration, but those often exist on the borderline of acceptability (due to copyrighted music use) and they end up with a need to be foss since licensing 10,000 songs is basically impossible.

(Shout out Quaver)

[–] Takumidesh@lemmy.world 3 points 4 days ago (2 children)

There is no way to access the dump without circumventing the switch itself's encryption, as you need to do it on a modified switch and as far as I know the exemptions provided for DMCA are for scenarios where it's effectively impossible or extremely difficult to use the software in a non infringing way, (other exemptions are generally quite specific) which could be argued for out of circulation consoles and games, but would not stand for an in production generally available console and it's games.

I've never heard of exemptions for format shifting exemption for circumventing copy protection. I've heard it argued in the case of things like ripping a CD that has no copy protection in place though.

[–] Takumidesh@lemmy.world 6 points 4 days ago (5 children)

I don't understand why you are downvoted, we might not like it, but it's true. Circumventing drm is not legal.

The DMCA states: No person shall circumvent a technological measure that effectively controls access to a work protected under this title.

And defines circumventing as: (A) to "circumvent a technological measure" means to descramble a scrambled work, to decrypt an encrypted work, or otherwise to avoid, bypass, remove, deactivate, or impair a technological measure, without the authority of the copyright owner; and

(B) a technological measure "effectively controls access to a work" if the measure, in the ordinary course of its operation, requires the application of information, or a process or a treatment, with the authority of the copyright owner, to gain access to the work.

Which means that it doesn't even need to be good drm, a rot13 'encryption' is good enough.

Violations of the DMCA can be criminal and can result in prison time.

Dumping a game cart or digital download on switch cannot be done without circumventing drm, and is therefore, unequivocally illegal, unfortunately.

 

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