SirMino

joined 1 year ago
[–] SirMino@feddit.it 3 points 2 months ago

the controller was not connect, but controller order did fix it

[–] SirMino@feddit.it 3 points 2 months ago

it took me some time to find the controller order but that solve the issue, thanks!

 

This happened to me in a couple of games (Nioh being the latest): after playing the game with the deck docked (using an external monitor and controller), I can no longer play it on the deck itself because it seems the game no longer registers the deck's buttons. Has anyone else experienced this?

[–] SirMino@feddit.it 15 points 5 months ago (1 children)

that's interesting, never tried distrobox I have to look into it. thank you for sharing!

[–] SirMino@feddit.it 6 points 5 months ago

there is also Cardinal, based on VCV Rack but with only open source modules

[–] SirMino@feddit.it 1 points 8 months ago (1 children)

so you notice no difference in performance from playing on the deck screen in 1280x800 to the external monitor in 1080p?

[–] SirMino@feddit.it 2 points 8 months ago (3 children)

what kind of performance do you get from DS3 in 1080p?

[–] SirMino@feddit.it 1 points 8 months ago

720p could be a good idea to get rid of the bars and not losing too much, I will give it a shot, thanks

 

What is your experience playing DS3 on the Steam Deck with an external monitor? what resolution do you use? What kind of performance were you able to squeeze out?

I'm currently playing at 1280x800 on a 4k tv and while this may not sound rather good, my couch is some meters away from the tv so in the end it's not that bad (or I'm not that picky). I'm on high graphical settings and get generally between 50 and 60 fps. Would you recommend switching to 1920x1080?

[–] SirMino@feddit.it 1 points 8 months ago

So.. Every time you open a java project?

[–] SirMino@feddit.it 2 points 9 months ago

for my little silly experiments I use Raylib (C or the Go bindings).

[–] SirMino@feddit.it 6 points 9 months ago (1 children)

I really like Our Groceries, but AFAIK it's not self hosted nor foss

 

Venice
📷 Pentax K1000 | SMC Pentax-M 50mm F2
🎞️ Kodak Ultramax 400
ℹ️ F8 1/500

 

this seems a well-argued article to me the 'General directionless development' seems the most concerning point, I don't think the 'let's go with what the community ask\want' model is gonna work in the end.

what do you think?

 

So I have a external USB audio card (1st generation Focusrite Scarlett 6i6) and whilst not the most linux compatilbe card out of the box, I usually manage to make it work just fine. And indeed almost everything audio-related in my system works: I can play audio, sounds, songs, music streaming, youtube, I can even do audio production with my daw. Native games have no problem at all with sounds and score, but Proton games are completly silent. I thought the problem was with Proton but I have just tried running a game with Proton via the Heroic launcher and audio worked flawlessly. So the problem is Steam itself (with proton, native games are ok).

Do you guys have any idea how to force Steam to use right audio device?

Oh I almost forgot, I'm on EndevourOS with KDE plasma

 

I would like to create a custom map and put pins programmatically on locations based on data from our database. Is there some open source api which allows me to do this or should I use gmaps?

 

I am currently using nVLC, and it works fine. However, I was wondering if there are any other nice alternatives available out there. I mostly play web radios, so streaming capability is important to me.

thanks!

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