Loren

joined 1 year ago
[–] Loren@lemmy.one 4 points 1 year ago

While there's no correct answer here, I think the most widely beloved OSTs of all time probably belong to the Final Fantasy, Donkey Kong, Legend of Zelda, and Super Mario IPs.

[–] Loren@lemmy.one 4 points 1 year ago

I respect you for sticking with the franchise. MCC was rough around the edges because of 343 implementation issues, but I had a lot of fun with friends playing through the classic gameplay that had been absent.

All 343 had to do was just ... keep doing what Bungie did. Like Nintendo doesn't drastically alter what 3D Mario games play like. Apple doesn't drastically alter the iPhone each year. Just because you didn't massively change the formula doesn't always mean you're lazy, it often means you've identified a great product and have refined it. Some times you refine it more than other times. And that's okay.

They just wanted so badly to make Halo their own game. And by that point, it simply was not possible. Halo was too massive an IP.

[–] Loren@lemmy.one 6 points 1 year ago (2 children)

If you want to get really specific, Halo 5 was the Halo Killer. 343 and Microsoft ruined Halo, no other game did it. People wanted Halo to be good so badly. They had 3 tries, and their only successful release was a RE release of Bungie games with the MCC lol.

Halo 4 wasn't awful but left a sour taste with fans. But there was goodwill left, and we were waiting Halo 5 to be that redemptive title. That never happened.

If you want to assign a specific external game as the Halo Killer, then it is Destiny.

Even with all of its server issues, it is the only successful MMO FPS and does PvE better than every game I've played not named Final Fantasy XIV.

Further, it has the best gunplay outside of Call of Duty, is the 2nd most popular FPS on the market right now, fills the scifi FPS niche that Halo dominated, and is made by the same devs that made Halo.

[–] Loren@lemmy.one 2 points 1 year ago

lemmy.one gang rise up 😁