Kovukono

joined 1 year ago
[–] Kovukono@pawb.social 2 points 6 days ago

Serious answer, I'm not sure why someone would run a VM to run just a container inside the VM, aside from the VM providing volumes (directories) to the VM. That said, VMs are perfectly capable of running containers, and can run multiple containers without issue. For work, our Gitlab instance has runners that are VMs that just run containers.

Fun answer, have you heard of Docker in Docker?

[–] Kovukono@pawb.social 3 points 1 week ago (1 children)

Regarding Elden Ring, I would argue it does the sense of exploration better than Hollow Knight, but only by a small degree. For every area, there's no map at the start, and the entire map's size is obscured since it only shows what you've traveled through. It gets bigger as you go, but it's still obscured by a fog of war for areas that fit inside the map, but you don't have a map fragment for. You can see on the map where you can obtain the fragment, but not how to get there. Most times you can just cut a straight line to it, but sometimes it's a pain.

All that said, the thing it does better than Hollow Knight for exploration is a limitation of Hollow Knight's map system. It's split into different rooms, and each room has finite entrances and exits. Because you fill out the map through exploration, you're going to know what you have and haven't found.

Because Elden Ring gives you the entirety of the map, it's both helpful and not. You can figure out (mostly) how to get from point A to point B, and you have markers for everywhere you've been. There's two minor issues with that, though. It's a 2D map for a 3D world, which means you end up with some locations not being properly shown, because they're underneath cliffs. The second is that the map does almost nothing to show what places of interest there are. You have large buildings shown, but that excludes all the catacombs (dungeon areas) you can visit. There are areas on the map that are right there, but due to the topography you have no idea how to get there. Going by the map alone means you're going to miss out on a solid amount of the content available.

It's because the map is so limiting that it feels so good. You're able to use it to figure where places are in directional relation, but you still have to look yourself to try and uncover areas. My first run, I prided myself on uncovering everything. I searched high and low, inspected the map to make sure I went to every corner, and really made sure I knew what was out there, and it felt amazing in terms of how much content there was and how much exploration you could do. I started a second run when the DLC came out, and found an area that, somehow, I had entirely missed. It took over a hundred and forty hours of searching, really searching, to get what I thought was complete, and it still wasn't. It was a fantastic feeling on my second run.

Hollow Knight's map is excellent. The gameplay is excellent, the exploration is rewarding and challenging. But the issue it has is that it only has those two dimensions to work with. Elden Ring really works to emphasize that third dimension when scouring for secrets.

[–] Kovukono@pawb.social 2 points 3 weeks ago

It's kind of wild that I've seen trailers and posts for Lollipop Chainsaw's remaster, but the first time I hear about a Shadows of the Damned remaster is buried in the last paragraph of a dev interview.

[–] Kovukono@pawb.social 11 points 3 weeks ago* (last edited 3 weeks ago) (2 children)
[–] Kovukono@pawb.social 5 points 1 month ago (1 children)

Given that if both doors are locked it equals 0 on the battlefield, you would think that, but no. When it's not on the battlefield, its mana value is equal to the total cost of both doors, and it has both names. I assume this is so that you can't pull Expertise tricks with it. If you want all the known stuff about it, take a look here.

[–] Kovukono@pawb.social 12 points 1 month ago (5 children)

I looked up the rules, and holy shit is it confusing when you get into detail.

  • You cast an Enchantment with a Room subtype and pay for either side. You ignore the other side.

  • If the Room has one side unlocked, you may unlock the other by paying the cost of the other side. This doesn't use the stack, and can't be responded to. Triggers that occur because of this can be responded to.

  • If the Room has neither side unlocked (maybe it got put into the battlefield with Open the Vaults or it got blinked), you can only open a side at sorcery speed, regardless of what was said in the bullet point above.

  • The mana value of a Room is equal to the unlocked doors. This room can have a mana value of 0, 2, 6, or 8, depending on what's unlocked.

  • If you copy a Room, you copy what is and isn't unlocked.

Functionally, it's not bad, but the corner cases these cards have is crazy.

[–] Kovukono@pawb.social 3 points 1 month ago

There's a couple of odd vids that Adult Swim has put out from Alan Resnick, like May I Enter Please? and Unedited Footage of a Bear. There's one vid that's just as weird as them called This House Has People In It, but the notable thing is this 12-minute video has a whole ARG behind it, enough to fill a video explaining the lore for over an hour and a half.

[–] Kovukono@pawb.social 13 points 1 month ago (2 children)

Logan Lucky came out in 2017, and this scene is still relevant.

[–] Kovukono@pawb.social 1 points 1 month ago

Not available in Canada, that explains why I couldn't find it.

[–] Kovukono@pawb.social 7 points 1 month ago (3 children)

I can't find a result that's not Tiktok, Instagram, or Facebook, but Brad Pitt played a depressing weatherman on the Jim Jefferies show.

 

Opening the inbox automatically brings up "mentions," but if you want to see private messages, you can click at the top and choose "all messages." Clicking any of those options though will crash the app. You can still access those options through the side window, just not the dropdown at the top while viewing the inbox.

 

I've been trying to figure out what the culprit is for this, but haven't found anything in the settings. This post, for example, has text that's pretty unreadable because it's forcing a lower resolution on it.

The image that's given is https://lemmy.world/pictrs/image/fac38222-c5e7-448c-83e2-218d54e350eb.jpeg?thumbnail=1500&format=webp, but when you clean up the URL to https://lemmy.world/pictrs/image/fac38222-c5e7-448c-83e2-218d54e350eb.jpeg, it's perfectly legible. In fact, if you choose to share the post link from the nested 3-dot menu on the share option (from the 3-dot on the post), it'll give you the cleaned URL.

I've set it up to use both auto DPI and 400, the highest manual setting here, but it's done nothing. Likewise, the max zoom setting doesn't affect it, and I can't find any way to get it to stop adding extra parameters to the URL. Is there a setting I'm missing, or is this supposed to be intended behavior?

view more: next ›