Ieatcrayons

joined 1 year ago
[–] Ieatcrayons@sh.itjust.works 12 points 10 months ago (2 children)

This is quality content

[–] Ieatcrayons@sh.itjust.works 8 points 11 months ago (1 children)
[–] Ieatcrayons@sh.itjust.works 8 points 1 year ago

It doesn't need to be fully watertight. The rate of water passing into the dry area only needs to be lower than the rate you can pump it out.

[–] Ieatcrayons@sh.itjust.works 5 points 1 year ago

The article does talk about NASAMS, which is exactly what you describe. Its worth noting that a lot of the range is consumed accelerating the missile from stationary, gaining altitude, and flying through dense air. So, their range is much shorter than the same weapon when it is air launched.

[–] Ieatcrayons@sh.itjust.works 6 points 1 year ago

Self esteem vs. Self awareness

[–] Ieatcrayons@sh.itjust.works 4 points 1 year ago

I've just come from Sync, and this is the feature I miss most

[–] Ieatcrayons@sh.itjust.works 2 points 1 year ago (1 children)

Bloody jaffas!

I joke of course. Just enjoying seeing a local on the internet

[–] Ieatcrayons@sh.itjust.works 9 points 1 year ago (1 children)

Its a misconception that fluid means liquid. A fluid is a substance that has no fixed geometry, and conforms to the environment around it. If you adjust for time, you could make an argument that ice is a fluid, as glaciers flow almost like a river. Steam is definitely a fluid, as are all liquids and gases.

[–] Ieatcrayons@sh.itjust.works 8 points 1 year ago

That close quarters trench clearing is nuts. How anyone has the courage to do that is beyond my comprehension

[–] Ieatcrayons@sh.itjust.works 14 points 1 year ago

I'd guess it just finished surveying the target, spent some time deciding if/where to strike, then looping around to hit the rear of the ship where a large spill was less likely

[–] Ieatcrayons@sh.itjust.works 6 points 1 year ago (1 children)
[–] Ieatcrayons@sh.itjust.works 6 points 1 year ago

Is the glow at the back of the round the "base bleed" in action?

view more: next ›