CoreyRDean

joined 2 years ago
[–] CoreyRDean@lemmy.ml 6 points 1 year ago

Time reverses, from now on every iteration starts undoing every move up until now while also still continuing with new moves from top comments.

[–] CoreyRDean@lemmy.ml 3 points 1 year ago

A wild climate change appears. Ice age progression now reverses.

[–] CoreyRDean@lemmy.ml 19 points 1 year ago (1 children)

It’s part of the game, some people enjoy playing that way or can’t win any other way. All devs can really do is find creative deterrents for the behavior that other players can use. (Drill charge for example in MWII)

[–] CoreyRDean@lemmy.ml 119 points 1 year ago (1 children)

Your dedication is admirable. Let’s give you a break. Next move is nothing. Nothing happens.

[–] CoreyRDean@lemmy.ml 16 points 1 year ago

Can we turn the lights back on?

[–] CoreyRDean@lemmy.ml 52 points 1 year ago* (last edited 1 year ago) (1 children)

Tor and wh.or.e

[–] CoreyRDean@lemmy.ml 3 points 1 year ago (1 children)

Needs more jpeg

[–] CoreyRDean@lemmy.ml 5 points 1 year ago (1 children)

To make things easier on OP, mold is unaffected by this since they have their own movement rules being applied every iteration.

[–] CoreyRDean@lemmy.ml 17 points 1 year ago (4 children)

The fractal image at a0 now has a gravitational pull. Each iteration all pieces move one square closer to it unless another move is applied to it.

[–] CoreyRDean@lemmy.ml 2 points 1 year ago

Ideally when it reaches the edge of the board it loops around instead of disappearing.

[–] CoreyRDean@lemmy.ml 3 points 1 year ago (1 children)

cd3 and de4 are now seeded with mold getting us a glider which should move diagonally down right.

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