ByteWelder
That’s incorrect. At least as a generalization. For example: In The Netherlands, you do not own the airspace above your property. The EU laws for drones do state that you can’t just film people without permission, though. Operators of camera drones also need to register and get an operator id.
If a messaging service is non-compliant, the government could theoretically take action with court orders against domain owners, server owners or pursue anyone hosting a node in case of a distributed setup. In a worse case scenario, they might instruct ISPs via court orders to block these services (e.g. The Pirate Bay in some countries)
It’s literally in the article: They want to use client-side scanning. The client already has the data decrypted. This is much like what Apple wanted to introduce with CSAM scanning a while back. It’s a backdoor in each client and it’s a matter of time until it will be abused by malicious entities.
Regarding gaslighting: See Apple’s response on the CSAM backdoor shit show. All the critics were wrong, including the various advocacy groups.
Not all of it though. Like JST plugs, barrel connectors, breadboard pin spacing, etc.
I think it’s roughly 2 hours at 60fps, but I don’t know for sure because I have mainly been playing with power connected.
“Deep Rock Galactic: Survivor” has been a blast so far. I’m about 12 hours in.
I’m running DualSense on Arch without issues. It even uses the touch pad for mouse movements when not in-game (Steam).
Make sure to check the docs if you aren’t using Gnome: https://wiki.archlinux.org/title/Gamepad.
My only complaint is the atrocious battery life, but that’s not a Linux issue.
No issues here with Gnome via Arch on a Framework 13. At 150% scaled if recall correctly.
Great job! Is there a way to donate to the project?