Berin

joined 2 years ago
[–] Berin@mastodon.social 5 points 2 months ago (4 children)

@Kelly @gamedev Chris went through the numbers in this blog post and the one before and apparently, yeah.
https://howtomarketagame.com/2024/08/21/valve-just-took-away-a-valuable-visibility-tool/
According to one developer quoted in that post, about 75% of trackable wishlists of their sequel were achieved through crosspromotion from the first game's page.

[–] Berin@mastodon.social 6 points 2 months ago* (last edited 2 months ago) (6 children)

@savvywolf @gamedev That doesn't really serve the purpose these cross promotion methods were devised for. These are meant to help you gather wishlists for your upcoming games, which is supposed to ensure a successful launch by getting you into steam's promotional algorithms (e.g. Popular Upcoming) as quickly as possible.
I agree that most of these techniques are too intrusive from a player perspective, though. I'd add a link in the main menu and heavily discount old games at most 🤔

 

Submissions for the 2025 Independent Games Festival are open until September 30!

https://igf.com/article/2025-independent-games-festival-submissions-are-now-open

#IndieDev #GameDev

@indiedev

[–] Berin@mastodon.social 1 points 2 months ago (1 children)

@Boomkop3 Yeah I guess 🤔 I wish they could provide an optional image-button UI for the socials widgets so theyre easier to see at least..

Chris also wrote that his next blog post will be about alternative strategies to cross-promote games. I'm curious what he'll come up with

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submitted 2 months ago* (last edited 2 months ago) by Berin@mastodon.social to c/gamedev@programming.dev
 

[Blog] Valve just took away a valuable visibility tool

Blog post by Chris Zukowski (How to Market A Game)

https://howtomarketagame.com/2024/08/21/valve-just-took-away-a-valuable-visibility-tool/

@gamedev

#GameDev #GameMarketing #Steam

[–] Berin@mastodon.social 4 points 2 months ago

@yuri Synopsis:

Magical girls are a specific class of worker that has spent years mastering the drawing of magic from their planet’s five moons. They use this magic to fight creatures of darkness that congregate in the no-man's-land between cities. Kotori, a plucky new magical girl, hopes to find a job in one of the famous guilds of Larimar City. During a test for a guild, she and her familiar Brie Butternuggets will meet Kaida and Gigi, who are on a mission of their own for the Songbird Guild.

 

Demo Release: The Songbird Guild, a yuri magical girl RPG/Visual Novel hybrid by YuriSoft

Steam:
https://store.steampowered.com/app/1238940/The_Songbird_Guild/

Itch.io:
https://yurisoft.itch.io/the-songbird-guild-demo

VNDB:
https://vndb.org/v52242

@yuri

#Yuri #VisualNovel #Gaming #QueerGames #IndieGame

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submitted 2 months ago* (last edited 2 months ago) by Berin@mastodon.social to c/gamedev@programming.dev
 

New Rules for Steam Store Page Descriptions

TLDR You may no longer add:
- Links to external sites (use dedicated fields instead)
- Links or images pointing to other games on Steam
- Images that mimic Steam UI elements

https://store.steampowered.com/news/group/4145017/view/4201376568915048835

#Steam #GameDev #IndieDev #GameMarketing
@gamedev

 

Draknek just announced their "New Voices Puzzle Grant" for 2024!

It's a USD$15,000 grant for developers from traditionally underrepresented groups who are working on puzzle games!
Includes 1-on-1 mentorship and super flexible terms when it comes to how the money is used.
Deadline is October 7th 2024.

More info in the link here: https://grants.draknek.org

@gamedev

#GameDev #IndieDev #PuzzleGame

 

The Melbourne Queer Games 2024 Festival is open for submissions until August 23, 2024

There are no geographical restrictions regarding the submissions. Queer games from all over the world are eligible, and entry is free!

http://mqgf.com.au

@gamedev

#QueerGames #IndieDev #GameDev

 

How To Market A Game: What Steam’s big demo update means for your marketing strategy

New blog post by HTMAG on what to do after the steam demo changes:

https://howtomarketagame.com/2024/07/31/what-steams-big-demo-update-means-for-your-marketing-strategy/

@gamedev

#GameDev #IndieDev #GameMarketing #GamesMarketing #Steam

 

A Tithe in Blood, upcoming dark yuri visual Novel by Studio Élan

Synopsis:

Grief-stricken, a young woman discovers blood magic and uses it to explore an alternate universe. There, she finds the bright & beautiful Yasue, a full-fledged mage. But things aren't as they appear…

Demo and VNDB:

https://store.steampowered.com/app/2989270/A_Tithe_in_Blood/

https://vnstudioelan.itch.io/a-tithe-in-blood

https://vndb.org/v51138

@yuri

#Yuri #VisualNovel #IndieGame #Gaming

[–] Berin@mastodon.social 1 points 4 months ago (1 children)

@Kiosade @Drusenija Today was early access, the official release is July 2

[–] Berin@mastodon.social 2 points 4 months ago (3 children)

@Drusenija This is one of my favorites so far!

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submitted 4 months ago* (last edited 4 months ago) by Berin@mastodon.social to c/ffxiv@possumpat.io
 

How will you spend your time during this maintenance?

I'll clean my desk, and get a bunch of energy drinks and snacks, probably.

#FFXIV @ffxiv

[–] Berin@mastodon.social 2 points 4 months ago (1 children)

@Drusenija pls squeenix....my crops are withering and ravens are eating my mustard seeds...just a few more glamour plates 🥺

[–] Berin@mastodon.social 4 points 4 months ago (3 children)

@Drusenija the increased armory bonus 👀

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submitted 4 months ago* (last edited 4 months ago) by Berin@mastodon.social to c/gamedev@programming.dev
 

How to Sell Visual Novels at Conventions

This is a guide on how to set up and run a booth to sell games and merch at a convention. Super useful if you have never tabled at a con before:

https://arimiadev.com/how-to-sell-visual-novels-at-conventions/

#GameDev #IndieDev #VNDev @gamedev

[–] Berin@mastodon.social 1 points 4 months ago* (last edited 4 months ago) (4 children)

@Drusenija @Berin Your glam is really cute!! I really dread cleaning out my inventory 🫠 I plan to play picto so, i should prepare some gear as well..

[–] Berin@mastodon.social 2 points 5 months ago

@ffxiv Also story-wise, Yoshi-P recommends to take a look at the Alliance raids and the convocation... 👀

[–] Berin@mastodon.social 4 points 5 months ago (1 children)

@ffxiv My takeaways so far:
- Chat bubbles are on the way!
- 2-Dye channels look pretty good
- Yoshi-P mentioned multiple times that they want to get more experimental with mechanics again, and I can't wait to see what they'll come up with!
- I'm still unsure if I'll like PCT or not - the paint mechanic looks kind of annoying to use with the cast-time, still gonna try it though

[–] Berin@mastodon.social 2 points 6 months ago (1 children)

@lorty I'm trying to clear Eureka Orthos (which would be my first Deep Dungeon clear) for glam. Apart from that I'd like to finish the raid tier as well, I've only cleared P8S :/

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