BentiGorlich

joined 1 year ago
[–] BentiGorlich@gehirneimer.de 8 points 23 hours ago

Your already helping a lot by helping other admins ❤️

[–] BentiGorlich@gehirneimer.de 10 points 23 hours ago

I think we are getting there. Currently the biggest problem I see is that melroy and I are currently the main contributors with other experienced contributors gone or at least not regularly active (which is of course their right, but its just how it is). I do have a whole lot of ideas and plans for features and I am working on a lot simultaneously, though I wouldn't say that it is a burden, more like a fun hobby. Admittedly this hobby takes a lot of time though 😅

I am very happy that new contributors are currently dipping their toe in the water and I hope they do stick around. Also a lot of the server admins are active in the matrix chat to help others out. So in this regard we are not alone.

I was honestly shocked that debounced left so suddenly and basically completely vanished... I didn't think that anyone would do that... So honestly we cannot promise anything, but I think melroy will stay around and I certainly will as well 😇

[–] BentiGorlich@gehirneimer.de 2 points 2 days ago

I had the exact same problem and the solution was to ask my ISP who then either just gave me a public IP (Vodafone) or asked for money so my network could be reached from the outside (Primerocom). So check whether there is an option with you ISP to get a "public" IP.

[–] BentiGorlich@gehirneimer.de 8 points 2 weeks ago

I did my part 😇

[–] BentiGorlich@gehirneimer.de 2 points 2 weeks ago

We can look at PeerTube for an example of a system that could be shaped into what I meant: when you look at a post (video) from peertube it links lists for likes, dislikes and shares (so basically upvotes, downvotes and boosts). These collections contain a totalItems property, but also list the peoples identities, but just imagine that it wouldn't be there. When a user now likes the video, the creator of the video now sends out an Update acitivity to all subscribers. Now all subscribers can update the counts for likes, dislikes and shares. Only the "home instance" of the creator account knows about all votes, nobody else does, but nevertheless everybody else can now how many likes, dislikes and shares there are.

If we compare that to mastodon the first part of the statement is still true:

Only the "home instance" of the creator account knows about all votes, nobody else does

But that means that most instances just show 0 likes for most of the posts, because your instance only knows about likes originating from your instance...


As for your proposition: I couldn't follow for some of it. However I think the risk of an actor abusing the creation of fake accounts and fake upvoters is not really a risk, that is what defederation is for... I would argue very much agains a lemmy specific protocol and some judge instances simply because then big instances would just have pretty much all the data again and it would definitely hurt interoperability because lemmy devs can then just take the easier route instead of implementing something according to AP spec

[–] BentiGorlich@gehirneimer.de 2 points 2 weeks ago (2 children)

You cannot make votes completely private, one instance has to have the authority over which votes do exist. This instance should be the origin of a post or comment.

At the moment it works like this: you upvote a post, this upvote gets send to the author of said post AND the magazine and that magazine then broadcasts your upvote to all subscribers of said magazine.

I could imagine that the process looks a lot different: you upvote a post, this upvote gets send to the author of said post, the author of the post then sends an update to the magazine saying how many people have now upvoted their post and the magazine then broadcasts this info to every subscriber of the magazine.

With that you would of course have new limitations concerning moderation and maybe there are trust issues regarding the correct reporting of that upvote count, but only the author of the post (and their instance ofc) could technically know who upvoted their post. As in everything here this is a compromise and whether the gained privacy is worth the other limitations, I don't know

[–] BentiGorlich@gehirneimer.de 2 points 2 weeks ago (4 children)

Upvotes were already implemented when we did the fork. I guess we just never really thought about it. I honestly just have no opinion on whether upvotes should be public or not, so I don't mind them being public, but I basically never check who upvoted my posts anyway, so might as well be removed... If people care about this I'd say it is just up for discussion...

[–] BentiGorlich@gehirneimer.de 3 points 2 weeks ago (6 children)

I was actually the one removing it. I implemented the support for incoming downvotes and because I and others had concerns to keep showing remote users downvotes publicly we / I removed it.

[–] BentiGorlich@gehirneimer.de 2 points 2 weeks ago (8 children)

There was and is not anymore

[–] BentiGorlich@gehirneimer.de 4 points 2 weeks ago (10 children)

On mbin users can only see who upvoted a post. An admin can of course still go into the db and look there, but for users and mods there is no way to see who downvoted a post

[–] BentiGorlich@gehirneimer.de 5 points 3 weeks ago

Thanks man. I can completely understand frustration in that regard though (even if you didn't mean it that way) :)

 

The biggest surprise for me was the https://hexbear.net count, an instance I hardly interact with.

Community Count Community Subscriber Count
beehaw.org 6 133450
hexbear.net 33 663204
lemdro.id 1 17052
lemmy.blahaj.zone 1 15907
lemmy.dbzer0.com 1 53006
lemmy.ml 14 356460
lemmy.one 1 16257
lemmy.world 39 851950
lemmynsfw.com 2 33586
sh.itjust.works 1 16006
sopuli.xyz 1 14093

The data this is based on comes from https://lemmyverse.net where you can just download a full json of the data they have (I excluded all communities marked as "suspicious")

EDIT: The data if you sort by active users last month:

Community Count Community Active Month Count
awful.systems 1 2616
feddit.org 2 7363
feddit.uk 2 5289
hexbear.net 1 2952
lemdro.id 1 2898
lemm.ee 3 8898
lemmy.blahaj.zone 1 11422
lemmy.ca 3 14910
lemmy.dbzer0.com 3 13752
lemmy.ml 10 54949
lemmy.world 57 338384
lemmy.wtf 1 3602
lemmy.zip 3 12020
mander.xyz 1 11469
sh.itjust.works 5 37365
slrpnk.net 3 10897
sopuli.xyz 2 10070
ttrpg.network 1 4107

Community Count:

Community Users:

 

Hello everyone, I noticed that a lot of my music does not get any album art even though they correctly identified with MusicBrainz and the albums do have a cover on them there. Jellyfin does not have write permissions in the data directly where the music is, only read permissions. Though I would have expected that jellyfin uses the metadata folder for cover images not already present there. The reason Jellyfin doesn't have write permissions is that the folder is managed by nextcloud and that creates files with 750 so only read access for the group and jellyfin uses the group Does anyone know how I could solve the issue?

Log when trying to identify an album which should have edited the image:

[WRN] Unable to delete "/{{REDACTED}}/files/Musik/Everglow/Last Melody [Single]/Folder.jpg" System.UnauthorizedAccessException: Access to the path '/{{REDACTED}}/Musik/Everglow/Last Melody [Single]/Folder.jpg' is denied. ---> System.IO.IOException: Permission denied


End of inner exception stack trace


at System.IO.FileSystem.DeleteFile(String fullPath) at MediaBrowser.Providers.Manager.ItemImageProvider.PruneImages(BaseItem item, IReadOnlyList`1 images)

I tried giving Jellyfin write permissions on the folder and when identifying an album and it just decided to delete all tracks...

from the log after giving write permissions:

[INF] Removing item, Type: "Audio", Name: "RATATATA", Path: "/{{REDACTED}}/Musik/Babymetal/RATATATA/1 - RATATATA.mp3", Id: 72e62d6b-7afd-842e-8a72-b9142c53cdaf [INF] Setting provider id's to item ae9bfd0c-30e7-8943-c552-5f89475b4116-"RATATATA": [("MusicBrainzAlbum": "4a762493-80fe-4a52-b11a-ad6ecfcc8a59"), ("MusicBrainzReleaseGroup": "d61d121b-8952-40de-bef9-208b9ea870ec")] [INF] Setting provider id's to item ae9bfd0c-30e7-8943-c552-5f89475b4116-"RATATATA": [("MusicBrainzAlbum": "4a762493-80fe-4a52-b11a-ad6ecfcc8a59"), ("MusicBrainzReleaseGroup": "d61d121b-8952-40de-bef9-208b9ea870ec")] [INF] Removing item, Type: "Audio", Name: "STΦMP! (STΦMP!)", Path: "/{{REDACTED}}/Musik/Dreamcatcher/[VirtuouS]/3 - STΦMP! (STΦMP!).mp3", Id: 32dfa172-442f-af4d-9d6e-0ad4d9a736c6 [INF] Removing item, Type: "Audio", Name: "Intro : 7' Dreamcatcher (Intro : 7' Dreamcatcher)", Path: "/{{REDACTED}}/Musik/Dreamcatcher/[VirtuouS]/1 - Intro : 7' Dreamcatcher (Intro : 7' Dreamcatcher).mp3", Id: e83079d4-9c51-7f8b-1b55-c54d1df3787b [INF] Removing item, Type: "Audio", Name: "JUSTICE (JUSTICE)", Path: "/{{REDACTED}}/Musik/Dreamcatcher/[VirtuouS]/2 - JUSTICE (JUSTICE).mp3", Id: 8d977ec0-6f53-cbd9-65d2-45ddcc1b78d0 [INF] Removing item, Type: "Audio", Name: "2 Rings (2 Rings)", Path: "/{{REDACTED}}/Musik/Dreamcatcher/[VirtuouS]/4 - 2 Rings (2 Rings).mp3", Id: 987a8bdc-8c73-1a74-16ab-341dacf035c3 [INF] Removing item, Type: "Audio", Name: "Fireflies (Fireflies)", Path: "/{{REDACTED}}/Musik/Dreamcatcher/[VirtuouS]/5 - Fireflies (Fireflies).mp3", Id: fe1a2125-ad68-3b2f-fddf-7f3cabf43ccd

Any help is greately appreciated :)

 

I am coming from a Unity background and there I just had a component of some custom class in the scene which I could then easily get by calling FindInScene<CustomComponent> or something like that. Not in Godot this doesn't work, because I didn't find a way to get the actual class of an attached script. I always just get GDScript as the class name even though I did specify a custom one.

The information I want to save are things like: where to spawn players, how many laps will this race have, maybe save references to the spawned players, etc.

So how would I save this "meta" information to get by another script in Godot?

EDIT: here is an example: I have a main scene which can load different levels. When loading a level I need to get some information about that level, like: the available spawn points. Inside each level I have a node with a script attached to it that defined class_name LevelMeta and holds the meta information that I need when loading the level. How do I detect this script and the associated meta information?

 

I recently tried to implement push notifications, but it does not seem like fennec is supporting them. The same code works fine on vanilla firefox on mobile, Librewolf and Firefox on desktop.

Does anyone know whether Fennec should support push notifications?

 

I've been thinking of getting that game, though I am not sure on the development pace and state it is currently in.

Generally I love city builders of any kind and the game looks super interesting to me (and it is currently on sale :D ). What are your thoughts?

 

I am running Fedora 39 right now and the last time I did a distro upgrade my graphics drivers were a huge PITA. Did your upgrade to 40 went smooth?

 

Hello everyone, I have a weird problem with my mouse: when I switch the window focus, e.g. by alt tabbing to another window, or by closing a window, and the newly focused window is on my other monitor my mouse will jump to that monitor without me doing anything. It is not a deal breaker or something, but it is very annoying...

I am using Fedora 39 with Gnome 45 with xorg, nvidia 2070 super, running the nvidia drivers and a Ryzen 3600.

I looked in my control center for mouse options, but they are very much limited

 

Ich fand das Video äußerst interessant. Ich hab nie so richtig gewusst was da mit Peter Lustig passiert ist.

 

Mozilla Firefox should gear up as an excellent option for power users and productivity enthusiasts with this feature.

I would be so happy if this feature makes it into Firefox this year

 

I am thinking of extending my storage and I don't know if I should buy a JBOD (my current solution) or a RAID capable enclosure.

My "server" is just a small intel nuc with an 8th gen i3. I am happy with the performance, but that might be impacted by a bigger software RAID setup. My current storage setup is a 4-bay JBOD with 4TB drives in RAID 5. And I am thinking of going to 6 x 8TB drives with RAID 6 which will probably be more work for my little CPU

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submitted 7 months ago* (last edited 7 months ago) by BentiGorlich@gehirneimer.de to c/fediverse@lemmy.world
 

I just saw, that fedidb now has data for the biggest fediverse accounts, so I did a little plotting with it. Here is a graphic of the scattering of the 100 biggest accounts by the instance they are on. 38 of them are on mastodon.social https://fedidb.org/popular-fediverse-accounts (the data is in the alt text) #mastodon #chart #fedidb #fediverse

 

Mehr als 50.000 gefälschte Nutzerkonten auf der Onlineplattform X, mehr als eine Million deutschsprachiger Tweets: Russland soll mit einer massiven Kampagne versucht haben, mehr Unmut gegen die Ampel-Regierung zu schüren.

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