2ncs

joined 1 year ago
[–] 2ncs@lemmy.world 21 points 1 month ago (1 children)

Or change the title to up to 50%

[–] 2ncs@lemmy.world 5 points 1 month ago

I mean those things can exist outside of DVD

[–] 2ncs@lemmy.world 2 points 2 months ago (2 children)

usually just a tiny component of something else - say ordering something

Funnily enough, when I go to a restaurant and they have receipts with QR codes (I think it's Clover), it just doesn't work in Firefox.

[–] 2ncs@lemmy.world 3 points 2 months ago (1 children)

requires going through the desktop interface to install them, if they use another launcher you have to set up that, frequently some trial and error

Valve does pre-compilation of shaders. That only works for native Steam titles, and it can be the difference between a game being playable and a stuttery mess, especially for more graphically intense titles

there are also hardcoded patches in Proton that look for the SteamID of the game to apply them. Those also won’t have those fixes applied when adding them as non-Steam games.

How is any of this the fault of the World of Goo devs? How come Valve shouldn't be expected to implement features to make these things simpler/work?

[–] 2ncs@lemmy.world 4 points 3 months ago (1 children)

And yet if you go in the MC community, one of the most common complaints people have is that the updates are never enough and the Devs are lazy etc... I guess this goes to the point of this article, people can easily be trained to have unrealistic expectations.

Tbh I think a big part of the problem is Mojang's failure to communicate with it's players, less so the lack of features being added.

[–] 2ncs@lemmy.world 25 points 3 months ago* (last edited 3 months ago) (6 children)

As with most issues the truth is in the middle and any immigration policy should absolutely demand that any immigrant coming into a country assimilate and fully support our values of equality for all.

America is hardly a country of "equality for all" sadly

Edit: This was literally 4 posts down

[–] 2ncs@lemmy.world 12 points 3 months ago (1 children)

You realize these are real people, war is so sad and you are comparing it to Christmas :(

[–] 2ncs@lemmy.world 1 points 5 months ago (1 children)

To decrypt AES you need some sort of a secret key or certificate. So the game will have to have it bundled.

If the Dev were to take, for example the x,y position of the player and convert that to a key, then there would not be any bundled key. This could allow specific conditions to be met without specifying the key or solution. Truthfully though, I don't know much about AES to know if that's possible.

[–] 2ncs@lemmy.world 1 points 7 months ago

People are still in prison for it though.

[–] 2ncs@lemmy.world 9 points 8 months ago (1 children)

They are called PLU numbers and I'm assuming they're regulated because bananas are the same code everywhere I've been, as with grapes. Maybe certain produce between regions or chains is different but I think most are similar.

[–] 2ncs@lemmy.world 16 points 11 months ago (2 children)

To be fair, I think the datapack/command features are being fleshed out instead of a modding API

[–] 2ncs@lemmy.world 5 points 11 months ago (1 children)

Modification and distribution of modified copyrighted content, if not permitted, can be a copyright violation

Generally you are not distributing any content from the game. Most mods to games are using API calls to a mod loader to change the game for the user on runtime. These distributed mods generally have no copyright content in them.

34
Minecraft Live 2023 (lemmy.world)
submitted 11 months ago* (last edited 11 months ago) by 2ncs@lemmy.world to c/minecraft@lemmy.world
 

So what was everyone's thoughts?

In case anyone didn't see the features announced:

!Combat Trials, New hostile mob (mini wither boss looking thing), More Copper and Tuff varients, New Mob Spawner Type, An automatic crafter !<

Personally I didn't watch it, though I've looked through all that was announced. Honestly not sure how I feel about it. Part of me was really hoping for some work on inventory (like desperately) and they said nothing.

The trials thing seems interesting, though not really my play style so I don't have much to comment on. The copper and Tuff variants are cool but it feels like a feature we should have got a few updates ago. The crafter, I'm not sure how I feel about and am curious what the community thinks. Part of me thinks it's not super "vanilla" as you can automate so much now, and Mojang had expressed how they didn't want that to be an aspect of the game so I'm a bit confused. The way they implemented it and the ways players will have to engineer it to do what they want fit the vanilla feel though imo. That being said some of these features have already existed through modding for years.

I used to be much more of a "vanilla" survival player (some qol mods, similar to something like Hermitcraft) though I have recently started playing a Create focused pack I made. After playing the modded version I have a hard time seeing myself going back to "vanilla". With this latest live, I noticed I already had some features that they announced in my pack. Sort of kills the hype imo, when you have to wait so long for the update.

 

Trying to give builds little world building details with custom models.

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