this post was submitted on 12 Jan 2025
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So I'm re-doing some of my Do Not Press The Button (Or You'll Delete The Multiverse) character models and I have this duck that is kind of inspired by the Companion Cube in Portal. I want to make it as appealing as possible so the players will attach to it and carry it around with them. Which looks better! I'm more partial to the neck tie (because I like wearing them) but what do you guys think?

(If you want to follow how development of the game is going, a simple wishlist on Steam will be well appreciated STEAM )

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[–] Glitterkoe@lemmy.world 4 points 4 hours ago

Bow tie, lower on the neck and slightly bigger to make it more comical

[–] crypto@sh.itjust.works 10 points 7 hours ago

Have the narrator ask the player to choose

[–] Dnb@lemmy.dbzer0.com 3 points 7 hours ago

Neck tie, gives the bottom half some color

[–] GooberEar@lemmy.wtf 6 points 10 hours ago

Neck tie, but I'd love to see it comically long or at least more proportional and realistically sized. Right now it just doesn't take up enough space, in my opinion.

That being said, if we're "stuck" with these two options exactly as they are, the bow tie works better because it's a more fitting size and better proportions. For me, it makes the design a little unbalanced with too much going on above the neck, too little going on below. Coincidentally, if you made it comically small, that might actually work out better, but I'd have to see it before I could be certain. However, that's a fairly minor drawback.

[–] ToucheGoodSir@lemy.lol 1 points 7 hours ago
[–] hperrin@lemmy.ca 4 points 12 hours ago

Bow tie for sure.

[–] nepenthes@lemmy.world 42 points 1 day ago (1 children)

Bow tie, but lower on the neck. Very dapper :)

(Also, in the future maybe post identical bodies/relation to background. There might be some subconscious preference occurring based on subject's proximity to viewer or foot appearance.)

[–] dukeofdummies@lemmy.world 4 points 1 day ago

Yeah, both ties are too high, definitely prefer the bow tie though.

[–] jasn@lemm.ee 15 points 1 day ago

Bow tie 100%

[–] Sanctus@lemmy.world 138 points 2 days ago (1 children)
[–] GraniteM@lemmy.world 32 points 1 day ago (3 children)

Bowtie, but make it a little bit smaller.

[–] Cenzorrll@lemmy.world 2 points 12 hours ago

It looks too high up to me, maybe a little to large. It's definitely too close to it's bill.

[–] aeronmelon@lemmy.world 3 points 1 day ago

I would say make the colors brighter, the size looks perfect to me.

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[–] Brosplosion@lemm.ee 29 points 1 day ago (2 children)

Both and each time you look away it swaps!

[–] LandedGentry@lemmy.zip 7 points 1 day ago

That is so good

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[–] edgemaster72@lemmy.world 18 points 1 day ago

Bow tie but it seems a little too high on the duck's neck imo, should be moved down closer to the body a smidge

[–] Feathercrown@lemmy.world 19 points 1 day ago

Bowtie 100%

[–] lolcatnip@reddthat.com 17 points 1 day ago* (last edited 1 day ago)

Bowties have been out of fashion for so long they just look silly most of the time. That seems like exactly what you'd want for a character who's supposed to be whimsical.

Also a necktie doesn't go with a tophat. For reasons I can't explain, that kind of incongruity looks more accidental than it does whimsical.

[–] ZombiFrancis@sh.itjust.works 6 points 1 day ago

The necktie needs a line of horizontal stitching along the chest as it puts a lot of vertical focus on the duck. The bowtie balances out the vertical stitching with its horizontal orientation.

Also/alternatively a vertical seam up the neckline might help with the neck being noisy with the stitch and tie.

[–] aramis87@fedia.io 53 points 2 days ago

My issue is the disparity of the pictures, with the bowtie picture having the duck's entire neck almost completely in shadow, while the shadow is comparatively minimized on the necktie image. It'd be nice to see both options under both light and dark conditions.

That said, I currently prefer the necktie; it provides an element to the rest of the body. I'm the bowtie picture, everything is happening around the head - beak, eyes, hat, bowtie - leaving the rest of the body comparatively empty.

[–] iconic_admin@lemmy.world 22 points 1 day ago

Bow tie for sure.

[–] RagingHungryPanda@lemm.ee 16 points 1 day ago (1 children)

The neck tie is less crowded. The bow tie with the hat and the ducks bill has a lot going on all in the same area. Maybe if the bow tie was lower or overall there was a little more space, it'd work better.

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[–] AeonFelis@lemmy.world 7 points 1 day ago

Bow tie, and also add a monocle.

[–] LambdaRX@sh.itjust.works 27 points 1 day ago

Bow tie fits better.

[–] RizzRustbolt@lemmy.world 7 points 1 day ago

Necktie. Fully rigged and physics enabled. I want that necktie to crush all modern video cards.

[–] samus12345@lemm.ee 19 points 1 day ago
[–] BuboScandiacus@mander.xyz 21 points 1 day ago (3 children)
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[–] feedum_sneedson@lemmy.world 13 points 1 day ago

I'm going to have to go with the bow tie, especially with the hat.

[–] nomy@lemmy.zip 10 points 1 day ago (1 children)

Bow tie, it makes the ducks neck look a little less long and that's more aesthetically pleasing to me, just one opinion.

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[–] rowinxavier@lemmy.world 6 points 1 day ago (1 children)

You could make it a selection for the player, they choose one then the other is destroyed in a comically horrific manner. The narrator could berate the player for so callously destroying the unchosen duck who clearly has a deep and tragic back story and has long lost relatives who will sorely miss them. The duck you choose may turn out evil or maybe somehow the worst, just an awful duck who you should not have saved. The Duck Linked Content could be an included DLC.

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[–] theangryseal@lemmy.world 9 points 1 day ago

I like the neck tie myself.

[–] Borger@lemmy.blahaj.zone 19 points 1 day ago

Neck tie, if it were a bit bigger.

[–] pappabosley@lemm.ee 5 points 1 day ago

The bow tie looks better, but feels more cliched to me (not sure why) i think the neck tie would make the character more memorable

[–] CheeryLBottom@lemmy.world 6 points 1 day ago

A bow tie is dapper

[–] MTK@lemmy.world 10 points 1 day ago

Neck, but the bow would also look great if it was a little lower

[–] Pika@sh.itjust.works 9 points 1 day ago

bow tie for sure

[–] Snailpope@lemmy.world 10 points 1 day ago

What if, and here me out, there are additional tie and hat options hidden through out the game?

[–] Blahnominous@lemmynsfw.com 4 points 1 day ago

I prefer neck tie, but I think with the to hat it would look better with a bigger knot

[–] needanke@feddit.org 6 points 1 day ago

Bow tie looks better imo

[–] twinnie@feddit.uk 16 points 2 days ago

Bow tie. Needs a waistcoat.

[–] vala@lemmy.world 6 points 1 day ago
[–] BuboScandiacus@mander.xyz 11 points 1 day ago

Flip a coin and choose the one you secretly wished for during the flip

[–] haywire7@lemmy.world 16 points 2 days ago (1 children)

Bowtie for the duck. Not for me though.

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[–] phdepressed@sh.itjust.works 8 points 1 day ago

Split the difference, bolo tie

[–] magnetosphere@fedia.io 7 points 1 day ago

I don’t know anything about how this character is used in the game, so please pardon my ignorance. Having said that: the bow tie has a huge advantage in that it never has to move. If the duck waddles along, the tie should move side-to-side independently. If the duck jumps, is hit, or near wind or an explosion, the tie will need independent animations for each circumstance. If the duck is carried, the neck tie should always point down, unless it’s fast or wobbly; then the tie should move accordingly. I’m sure there are other circumstances I haven’t mentioned, but you get the point.

Wow. I have overthought this.

From a development perspective, I lean strongly towards the bow tie. It’s much simpler. Also, as another commenter mentioned, that top hat demands a bow tie.

[–] enshu@lemmy.world 10 points 1 day ago

Bow tie looks better.

[–] bjoern_tantau@swg-empire.de 15 points 2 days ago (1 children)

The neck tie has the appeal of flapping around in the wind.

[–] Road_Warrior_10@lemmy.world 13 points 2 days ago

Unfortunately most of the game takes place indoors so no wind, but I can make it to flap around when you carry the duck which is a cool idea

[–] hakunawazo@lemmy.world 5 points 1 day ago

I've been used to the bow tie for a long time.

[–] ElectricTrombone@lemmy.world 6 points 1 day ago
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