Hardware to run them is getting too costly for consumers. I think there is a solution everyone can be happy with somewhere.
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Indie devs have been there forever. Can't compete on the AAA features? Compensate with interesting art and smart tech.
At this point, to me, "AAA" features means it's full of microtransactions, predatory marketing, and lootbox gambling.
And innovative gameplay too. Large companies are too afraid to try new things, and all the games feel like the same rehashed mechanics with a fresh coat of paint... but indie developers are much more willing to try new, interesting concepts.
There is. The Switch cannot push graphics like the PS5 Pro, but is still one of the best selling consoles in history. Most Nintendo produced games are graphically basic, but so well stylized and optimized that nobody cares! They are good fun games.
Neee more micro transactions and loots boxes?
So tired of these corpo parasites opions being injected to my socials feeds.
STFU and make good games, maybe I will start buying them again
add me to the crowd where graphics is not a major thing. its great ad can make one game preferable to another but im all about character customization both in look and abilities.
that's fine bc nobody can run it anyway. just do your graphics like control and it'll run fine even without upscaling.
[…], particularly when end users tend to despise particularly greedy live service business models.
Have you considered making your business models … not particularly greedy?
Insiders, outsiders, everyone knows at this point.
You can’t make these insanely open world games with hyper realistic graphics on a reasonable budget or in a reasonable amount of time. Games take too long and cost too much to make. Too many eggs in the basket.
I remember being struck playing TLOU2 by just how damn long it is. I would’ve been happy with half the playtime and paid the same price.
I’d rather play a pixelated platformer…