Yes. Advise against doing what I did which is getting weirdly agile with modeling in the slicer at the cost of making cad software less desirable to learn. I finder Tinker cad pretty limiting and personally I can do more in slicer than I can with tinkercad. I do like Mattercontrol which is free, easier to use, and more powerful than tinkercad.
3DPrinting
3DPrinting is a place where makers of all skill levels and walks of life can learn about and discuss 3D printing and development of 3D printed parts and devices.
The r/functionalprint community is now located at: !functionalprint@kbin.social or !functionalprint@fedia.io
There are CAD communities available at: !cad@lemmy.world or !freecad@lemmy.ml
Rules
-
No bigotry - including racism, sexism, ableism, homophobia, transphobia, or xenophobia. Code of Conduct.
-
Be respectful, especially when disagreeing. Everyone should feel welcome here.
-
No porn (NSFW prints are acceptable but must be marked NSFW)
-
No Ads / Spamming / Guerrilla Marketing
-
Do not create links to reddit
-
If you see an issue please flag it
-
No guns
-
No injury gore posts
If you need an easy way to host pictures, https://catbox.moe/ may be an option. Be ethical about what you post and donate if you are able or use this a lot. It is just an individual hosting content, not a company. The image embedding syntax for Lemmy is ![](URL)
Moderation policy: Light, mostly invisible
I find knoowingbthe basics helps.
I use blender. Its not perfect for 3d modeling. But I knew it a little to start. Also easy to set up on linux.
But honeatly learning its scale odds. (Defaults 1m to mm) boolean modifiers and 3d print tools. (Allow testing for real world models and extra faces.)
Really is all i need to modify stls and make my own sruff.
@Krauerking my opinion is no. For many things you can find a model on line. Much of the challenge can be getting the printer to work as you wish, so modelling might not be first on the to do list.
Good old Thingiverse. You'll get a great education in now not to design things for 3D printing wading through that slurry pit.
Yes, consider a 3D printer useless if you don't know how to use 3D modeling software.
May not be a popular opinion, but if you just want to fix shit like that, you can use Microsoft 3D Builder, it's super simple and pretty powerful.
Modifying existing meshes is difficult, especially more complex ones, I find that this makes it much easier to fix dumb shit or make simple modifications.
Is that like their replacement for 3D paint? I used that once to add a hole to a model?
It's insane that I feel like I can understand the rules of 3D printing just fine but need to potentially put hundreds of hours learning software to fix other models so I can do it past the easier fidget toys that seem to be designed by the modeling geniuses.
No, it's adjacent to 3D Paint. I never really liked 3D Paint actually.
For parametric modelling, that's super easy and you can get into it pretty quickly, but organic modelling is a whole different story and is what takes the hundreds of hours.
While I've messed around in Maya and 3DS Max, its so much more difficult than parametric and Modifying high poly models requires tons of ram and a beefy PC. I spent a month trying to bake a bump map onto a model so that I could 3D print it and 90% of the time the applications crashed, Maya, 3DS and Blender all crashed when trying to do it, and none of them could do it right either. I pretty much gave up on that.
Thanks that seems about right for my experiences but that seems like the info I need.
Oh my God the bastards at Microsoft killed the app!
I had used that before to fix files. It was great.
I can't seem to redownload it without jumping through hoops but know this was the right answer for none coder fixes. Sigh.
Wait, you can't downland it from their store at all anymore?
i've been dying to try an llm that can generate stls from natural speech