this post was submitted on 10 Nov 2024
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My KDR :(

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[–] lunarul@lemmy.world 66 points 6 days ago (2 children)

Step 1: don't play competitive online multi-player games.

[–] Laser@feddit.org 16 points 6 days ago (2 children)

Or better, not team-based ones.

I don't mind losing 50% of the time. It's the toxicity

[–] Atherel@lemmy.dbzer0.com 6 points 6 days ago

Disable chat and voice, works wonders

[–] Honytawk@lemmy.zip 3 points 6 days ago* (last edited 6 days ago) (1 children)

Never had any form of toxicity on cooperative, lan or singleplayer games.

[–] Mirodir@discuss.tchncs.de 5 points 5 days ago (1 children)

Co-op for sure. I've seen all sorts of toxicity in, for example, Vermintide or Helldivers.

[–] mossy_@lemmy.world 1 points 5 days ago

Vermintide is so damn sweaty that the people playing the game modded it simply so enemies could fuck you over faster and ignore the cc options in the game, it's ridiculous

[–] TriflingToad@sh.itjust.works 34 points 6 days ago (3 children)

Solution: Rock and Stone.
Tryhards only complete the mission faster.

[–] Lemongrab@lemmy.one 7 points 6 days ago* (last edited 6 days ago)

Only time I downed a greenbeard is when I tossed the compressed gold to my homie, and the greenbeard caught it mid throw and deposited it in under 0.4 sec. Just had no time to explain, me and my homie were already pinging it so i thought they would catch on. They weren't brand new either.

I regret it, I was so caught off-guard.

[–] cirdanlunae@lemmy.blahaj.zone 5 points 6 days ago

DRG is the best answer

[–] ArmoredThirteen@lemmy.ml 4 points 6 days ago

We are unbreakable!

[–] SkyeStarfall@lemmy.blahaj.zone 11 points 6 days ago (3 children)

This is why skill-based matchmaking is important

[–] babybus@sh.itjust.works 6 points 6 days ago (1 children)

Unfortunately, this doesn't stop the toxicity. I always found it strange when people insult me for being bad. Like, dude, we have the same MMR. You are as terrible as me!

[–] GiveOver@feddit.uk 3 points 5 days ago (1 children)

I often wonder if those people actually are more skilled than their MMR implies, but they lose a nontrivial amount of games by being toxic and tilting teammates. Cursed to always be surrounded by inferior players because of their own attitude.

[–] babybus@sh.itjust.works 1 points 5 days ago

Perhaps, some people could have a higher MMR with a better attitude. But it's more likely that the vast majority of them simply don't see how bad they are or they can't accept it.

[–] Cethin@lemmy.zip 1 points 6 days ago

Yep. I know there was recently a very dumb push against SBMM, but it's required for modern gaming in most contexts now. There's a lot more players now, so some of them are incredibly skilled, and others are incredibly bad. We don't really want them mixing if they're playing competitively.

It also used to be that most of our games were pretty casual. Most of CS wasn't the competitive DE mode we all play today. There were tons of servers playing custom silly game modes (and there still are!), but most players only play comp or (confusingly) still competitive unranked modes. Most games don't have casual game modes anymore that are designed for just goofing around.

[–] LiamMayfair@lemmy.sdf.org 4 points 5 days ago

Skill-based matchmaking sounds good on paper —and maybe it does help to an extent— but it doesn't work all that well when you take into account the top performing players will routinely play under low level, alt smurf accounts, to grind and keep the high rating of their main account intact.

Maybe play co-op games?

[–] A_Very_Big_Fan@lemmy.world 4 points 6 days ago

Play SBM / ranked gamemodes so you get similarly skilled opponents

[–] PhatInferno@midwest.social 4 points 5 days ago

True chad gaming is having fun whether or not your being dommed/losing

(Just gotta find the right game)