this post was submitted on 12 Jul 2023
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[–] thingsiplay@kbin.social 3 points 1 year ago* (last edited 1 year ago) (1 children)

@cloudsheep0 Good to see you on this platform too. :-) For anyone who don't want to visit Twitter, here is the image

[–] cloudsheep0@kbin.social 2 points 1 year ago

Happy to be here :)

[–] ToKrCZ@kbin.social 1 points 1 year ago (1 children)

Folks, this game is based on Unreal Engine 5. It will run even on a potato PC. That engine is impressive - any moderately capable GPU will deliver great performance in this game.

[–] tal@kbin.social 1 points 1 year ago

Unless there are fundamental engine limitations on the number of entities in-game, which I doubt, that won't be true. You can normally throw lots more textures and lots more polygons onscreen and system requirements will rise, and you could do that to a degree that a game would be unplayable on current computers.

None of that is to say that this particular game will perform poorly. Just that a game being based on Unreal Engine 5 isn't alone enough information to say that it will perform well on current PCs.

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