this post was submitted on 12 Aug 2024
30 points (96.9% liked)

Steam Deck

14862 readers
190 users here now

A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title

The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.

Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.

These are not enforced, but they are encouraged.

Rules:

Link to our Matrix Space

founded 3 years ago
MODERATORS
 

Suppose I play X hours on a trip when I have no internet access, and then when I have internet access I connect my Steam Deck and I would expect that if I played X hours on the trip, the hours would sync to my profile and add them to my game, but it doesn't seem to be like that, am I doing something wrong or is this a normal Steam behavior that can't be changed?

top 10 comments
sorted by: hot top controversial new old
[–] TachyonTele@lemm.ee 14 points 3 months ago

That's how Steam has always been. It's dumb.

[–] lupec@lemm.ee 12 points 3 months ago

Last I checked offline hours didn't count either, yeah. I'm not sure if anything is supposed to have changed in the meantime, as it's been a while.

[–] Blxter@lemmy.zip 9 points 3 months ago (1 children)

Normal steam behavior as far as I know. Steam achievements often pop when you connect however. *For the 3 or so games I have tried.

[–] JohnEdwa@sopuli.xyz 7 points 3 months ago* (last edited 3 months ago) (1 children)

Depends on the game. There is no functionality in Steam for buffering them offline, it's just that some games run the check for all achievements every time you load a save or gain a new achievement, while others only do it for the one you just gained.

That's why I have "complete 40 substories" in Yakuza 4, but not the one for finishing 20 of them - it triggers when you complete the 20th, and never again.
Meanwhile I imported a complete save to a different game for mod dev debugging purposes, and it unlocked every single achievement the game had the moment I loaded that.

[–] TachyonTele@lemm.ee 4 points 3 months ago

Yup. It's up to each games dev to write the hooks for the achievements.

[–] Fubarberry@sopuli.xyz 4 points 3 months ago* (last edited 3 months ago) (2 children)

~~Not sure why so many people are saying the hours don't sync, they absolutely should. I know sometimes it takes awhile to sync, but I'm not sure the exact mechanics.~~

Ok apparently I'm just wrong on this. I spend a lot of time playing offline and never noticed missing hours. I also could have sworn I read about it taking awhile to update offline hours before, but now I can't find anything like that.

[–] Localhorst86@feddit.org 5 points 3 months ago* (last edited 3 months ago)

Most people are saying it, because steam simply doesn't sync offline played playing time.

When playing offline, it temporarily tracks the offline playtime locals in your library. Butnomce you connect to the servers, it will sync up the playtime with what has been stored on valves servers, erasing any locally played game time.

[–] Xirup@yiffit.net 4 points 3 months ago* (last edited 3 months ago)

Are you sure? I just tried disconnecting my console from internet and play some game for a while and then when the play time increased I exit the game and connected to the internet and the play time was actually the same that the previous one before I connected the internet.

[–] Kolanaki@yiffit.net 2 points 3 months ago

It doesn't even keep track of time spent playing non-Steam games through Steam, which is equally ridiculous IMO.

[–] Rozz@lemmy.sdf.org 2 points 3 months ago

Is this true? A lot of my gaming in the past is offline.