I believe a difficulty slider in a game specifically Elden Ring would destroy the game design. Biggest example is my own experience after walking out the starting area seeing and having that horse fella as the first thing I saw and tried to kill for longer than I would like to admit (before going to Google) if there was just a slider to slide down so I could kill that guy I would have never learned how to play the game and explore and kill bosses to level up. Not saying sliders don't work in ANY game but I just think it would ruin the experience of elden ring.
Blxter
Yea I bought one humble bundle (some earthquake relief or something) and now I have like 150 games I will never play....
Aye hopefully steam does something similar with achievements and trophies etc.
Cheers thanks for the information I kinda just assumed it just worked... Lol
yea I normally randomize it then wait a couple minutes and its all good this time it took like 3 hours... not sure
So your saying it should have never worked even if I was not using docker? Like when I just used the VPN client and normal qBit client? Sorry if dumb question.
Also it's now working.... I have no idea
After reading this thread I hope this is true I have had 2 laptops plugged in one for like 5 years non stop (this one I deactivated the battery in BIOS it's old) and the other for about a year...
I agree with everything but the controls problem you are having I had no such issues. Are you playing with controller or mouse? I did controller.
Honestly there pivot has me more interested in the game than before.
Could be wrong but I don't believe it was arrowheads decision to let him go.
I had a 1060 and upgraded to a 3080 ahile ago. For next upgrade most likely will do AMD unless Nvidia can convince me to go with them again
Ohh plague tale, and Ghost runner 2 are two games I have yet to buy but been on wishlist since release loved the first entry for both of them. Also Zoeti looks pretty cool. Might have to pick this one up.