its harder to build up muscle memorie because the difference you need beetween distances is much smaller and irregular. in hectik situations it can also really work against you.
Gaming
Sub for any gaming related content!
Rules:
- 1: No spam or advertising. This basically means no linking to your own content on blogs, YouTube, Twitch, etc.
- 2: No bigotry or gatekeeping. This should be obvious, but neither of those things will be tolerated. This goes for linked content too; if the site has some heavy "anti-woke" energy, you probably shouldn't be posting it here.
- 3: No untagged game spoilers. If the game was recently released or not released at all yet, use the Spoiler tag (the little ⚠️ button) in the body text, and avoid typing spoilers in the title. It should also be avoided to openly talk about major story spoilers, even in old games.
Despite just realizing this is a 2y old post that’s been necroed…like another commenter here, ive never liked how unpredictable mouse accel is, but my experiences are from long ago and originated from joysticks (controller and desktop “flight” types). Now i exclusively use mice with a variable DPS button at my thumb or what some call a “sniper” button. This way i have full control over WHEN, how long and how fast/slow. Ex: Logitech G502, Corsair M65
I have the g502 and the sniper button is just far enough out of my reach that I never use it, even though that’s the reason I bought the mouse in the first place.
The newer model, 502X, has a removable button that you can flip to either move it further or closer. I suppose not every mouse is gonna fit every hand size, tho. I have fairly “normal” sized male hands (glove size L), and the button sits directly under my thumb 🤷
Lemmy algorithm is so fucked
No it ain't cka, I never use it because it reduces accuracy and control
How does it reduce accuracy? It allows you to make very precise movements if you move the mouse slowly, but make large movements very quickly by flicking the mouse instead of needing to pick it up and move it multiple times.
Depends if the acceleration is continuous or not. Also, it used to be implemented very poorly, not sure if it still is
Because most people's experience with mouse acceleration is horrific. Usually the default Windows version that's impossible to control. Gave the whole technology a bad name.
KovaaK (legendary Quake player) wrote a tool to bring Quake Live's mouse acceleration to the masses, for example.
I do with a trackball, but not a standard mouse.
It depends what you like.
I find it really hard to play with, but it can work well for other people, such as yourself
I really don't get the hate for it. In an FPS for example, it allows you to quickly aim between far-apart targets by moving the mouse fast, and then home in on them by moving the mouse slow. The same principle applies to pretty much anything that needs accurate, non-consistantly-spaced clicks.