I'll believe it when I see it. I'm not preordering anything anymore.
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Yeah how can they say it has the fewest bugs of any Bethesda game has shipped with when the game hasn't shipped yet??
Yeah how can they say it has the “fewest bugs any Bethesda game has shipped with” when the game hasn’t shipped yet??
Issue tracking has been a part of software development since the beginning. They know and have always known roughly how many bugs they have shipped games with. Just like any company that releases a product knows roughly how many bugs they are shipping with. I pretty much guarantee you that any software that has ever been released has had a huge backlog of bugs of varying levels of importance sitting on some form of backlog.
So, it's pretty straightforward for them to know how this game is comparing against their previous releases. Not to say that there won't be plenty of bugs that have been missed, but that's not really the point.
But it hasn't been shipped yet? Plenty of developers have shipped out a game they believed to be bug free only for the players to discover hundreds of missed bugs on launch day.
Plenty of developers have shipped out a game they believed to be bug free only for the players to discover hundreds of missed bugs on launch day.
You are mistaken if you believe that developers believe the games they ship are "bug free", and I would bet that many of the bugs you think are "missed" are actually already known on an internal issue tracker somewhere. But those bugs were determined to be shippable. And again, that's not specific to games, but software in general.
The bar to beat is not that high. If you don't clip out on the starting cut scene 10% of the times it already beats Skyrim's release.
Most bugs don't show themselves right away, once it releases the combined play hours of all the internal testing will be surpassed within the first day. That's why there were 3 (so far) duplication glitches found in TOTK immediately when Nintendo had been looking for that sort of thing all throughout the development of the game.
Let's say 500,000 people download it on launch day and start playing it immediately and each play for an average of 6 hours, that's 3,000,000 hours of combined playtime.
Unless they have an enormous beta community they haven't got anywhere near that amount of testing in on the game.
I'm not saying there's not going to be less bugs than previous games, I do believe them on that because it being a flagship game from Xbox game studios they're going to put a lot of pressure on the team to get it right, but don't take that to mean there's no bugs at all and especially no game-breaking ones.
Keep your expectations tempered and please don't pre-order games.
I’m not saying there’s not going to be less bugs than previous games, I do believe them on that because it being a flagship game from Xbox game studios they’re going to put a lot of pressure on the team to get it right, but don’t take that to mean there’s no bugs at all and especially no game-breaking ones.
Isn't this almost exactly what Phil Spencer says from those quotes in the article?
Let's not trip over these bars we're setting here.
How can you trip over something that's underground?
Its cute that anyone would think this meant anything to anyone familiar with Bethesda games.
I hate that “Not as many bugs at launch as the rest of our games!” is the standard we measure AAA, high budget games by
Sooo slightly less crammed with them?
I mean i get it. They make super open world games that are very free form. Its got to be near impossible to make a bug free experience. As long as they still allow missing, they can get away with a lot.
But fallout 76 was a mistake. It will be a long week before i forget that.
I mean allow modding. Cant edit my posts on ios yet…
So we are still going to have a way above average number of bugs, just not the typical Bethesda amount 🤷.
Knowing Bethesda that doesn't say much.
Bethesda continuing to set the bar so low that even they can clear it!
Doubt.
Do they have any idea how little that narrows it down?
Sounds like "fellow kids" style of marketing to try to drive preorders.
Patient gaming is the way.
Doubt
Ha! Nice try to get us to preorder, Todd Howard!!
I am the most handsome man with the fewest flaws, says me.
That’s one of the least reassuring statements I’ve ever seen a company make about their own product. They’re basically saying “it sucks less than the other stuff we’ve crapped out!”
Not saying it or acknowledging the track record would have probably been better imho
But did you see the sheer number of bugs on launch in previous Bethesda games? This is like saying "lighters are the least dangerous fire yet." Shit's still gonna burn your house down, yo.
Is it just me or does ist sound like Trump?
"Nobody knows games better than me, believe me. Starfield, my incredible creation, will have fewer bugs than any game in history. I guarantee it, folks!"
Doubt
Bethesda has really gone downhill since the acquisition. If it's not loaded with bugs, exploits, and glitches, is it even a Bethesda game anymore?
Microsoft also says their OS is good
Would Microsoft say...it just works? :D
OK, on one side, 9999 is less than 10000 and it doesn't make it any better. On another side, Microsoft is literally the one selling you the game. What the hell are they going to say? "Oh yeah, BTW, this is an unusable bug ridden fest! Hahaha! Bethesda right?"
Next on the news, ExxonMobil says CO2 emissions are not that bad... Jfc
It's not a bug it's a feature !
What? Then what am I playing it for??
…and they said Vista was better than XP.. Win 8 was better than 7.. Win 11 is better than Win 10. I’m not sure Microsoft is the best at compare/contrast.
The fewest bugs that their QA team has found, but everyone knows the real QA testing starts on release day.
That from a company that actually shipped Windows ME.
That's not saying much, but cool I guess?
Let's hope they really manage to release the game without that many crashes this time. The worst thing is playing through a quest and then finding out you triggered a bug, so you have to do the whole quest again. I had so many crashes in their games that it feels worth it to just wait a few months before playing it. But then you have the risk of seeing spoilers.
Oh really? The famous and trustworthy reviewer of games 'Microsoft' is saying this? Are they competing with IGN next?
Fewer than infinity is still infinity. That being said, the Starfield deep dive from the other day made the game look amazing. I hope it's good.
Sounds like an Onion headline.