this post was submitted on 21 Oct 2023
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Godot

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Recently updated my destructibles C# plugin for anyone who's interested, it makes it easy to convert shard scenes made with blenders fracture into packed scenes of rigid bodies + scaling, position and rotating them. They can be pre-generated before into a packed scene or generated during runtime with custom fade effects as well.

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[–] irmoz@reddthat.com 3 points 11 months ago

Great work!