this post was submitted on 15 Oct 2023
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(Saw this question asked on another popular link aggregation website and it got me thinking)

If you could play one game for the first time all over again, what would you choose? This might be because you want to do it all again, or because you don't think you got enough out of it the first time. It could be experiencing the game exactly as you were back then, or experiencing a game with what you know now.

For me, it's Legend of Zelda: A Link To The Past, experienced exactly as I was back in 1991.

Nothing comes close to how jaw-droppingly amazed I was by that opening sequence. The epic orchestral score, the cinematic rainstorm, creeping around in the dark... it was a generational leap above anything I'd played on 8-bit computers and consoles, and even the Megadrive. I'd love to play it again without thirty plus years of Nintendo/Zelda knowledge, or without knowing about the dark world.

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[–] Kaavi@lemmy.world 2 points 1 year ago

Wings for Amiga, flying in WW1 and a cool story between missions. Everything I know about ww1 air battles, I know from that game :)

[–] DoucheBagMcSwag@lemmy.dbzer0.com 2 points 1 year ago* (last edited 1 year ago)

Nier Automata

A game I will never forget

Breath of the Wild or Tears of the Kingdom. BOTW was my first Zelda game and I honestly loved it. I would sit for hours in the living room zoned in to the game with checklist paper and notebooks next to me to keep track of what I was doing. If I could do it again I'd instead use an interactive map like I did with TOTK.

As for TOTK, the Rito dungeon was my favorite and if I could experience that adrenaline pumping battle for the first time again, I would. Tulin is a baby and I love him.

[–] hedders@fedia.io 2 points 1 year ago (1 children)

I think this is a tie between Bloodborne and Panzer Dragoon Saga. Absolute masterpieces, both. I replay both of them at least once a year, but it would be wonderful to go back in fresh.

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[–] a_mac_and_con@kbin.social 2 points 1 year ago (1 children)

The end of the game blew my mind out of the water in a way no other twist has ever quite captured. It might have been the mental space I was in at the time too. Whatever the case, I will always remember the first time I played it.

I also wish I had played the first Golden Sun before the second, so if I could put a duology and that caveat in there? Definitely those two.

[–] all-knight-party@kbin.run 1 points 1 year ago

I love that game, too. I'd hate to spoil it for anybody, but it is a great example of a story that works better as a video game that you play, with all the returning to older sections to get the correct path, all for the payoff of the ending.

[–] quinkin@lemmy.world 1 points 1 year ago (1 children)

Ark Survival Evolved.

Peak Ark is when you have no idea what you are doing and keep being shitmixed by velocipators. Huddled in a darkened shack with the outside chewing it's way inside while you scream in terror.

Then you finally get a bit of a handle on what is going on, tame your own raptor and BAM giant snake knocks you out and as you swim back to consciousness a giant croc grabs you in its mouth and launches into the stratosphere.

Later on it's all iron man suits and minmaxing every fucking thing.

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[–] dislabled@lemmy.one 1 points 1 year ago

Definitely Xenogears on the PS2. I loved that story

[–] rynzcycle@kbin.social 1 points 1 year ago

All the story based games:
TT The Walking Dead most, but Firewatch and Life is Strange in a close second/third. So many feels I wish I could relive.

[–] Destraight@lemm.ee 1 points 1 year ago
[–] luky@infosec.pub 1 points 1 year ago

gives me nostalgia

[–] ohlaph@lemmy.world 1 points 1 year ago

Same as OP!!!

one game I didn't see in the whole thread: A story about my uncle While not necessarily my pick, that game is beautiful storytelling and I recommend it to everyone.

The S.T.A.L.K.E.R series & Metal Gear Solid 1

[–] Matombo@feddit.de 1 points 1 year ago

Dark Souls 1

Part 2, 3 and not even elden ring did manage to reach the same athmosphere and i mainly atribute it to leveldesign: Dark souls 1 is an apocalypse brought about the fact that every last being is slowly but surely driven insane before losing any semplence of self altogether and bekome huskless zombies. And the world is reflecting this: It's like a surealist painting. When you zoom in very far everything makes sense, ther is a wall and a medieval city and beneath is some sewers, but when you zoom out the city is actually in front of the wall, but then you are on top of the wall which is kinda acting like an entrance the the next area and not like a wall at all. In the other directen you go down the sewer, but then drop into a hole to be on top of a wall again with another city beneath you. And you can go even further down, either to a hell like environment to yet another city even lower, or throug a giant dead tree to come out on a beach with a clody sky above which absolutly does not make any topological sense at all. And yet this map is intricatly interconnected with several passages and elevators. Not from me: It's like with the first flame fading it's not the dead rising, but time and space itself is collapsing, that's why you can't die, that's why other players can be summoned to your world, and that's why the whole world, while still being connected, makes no sense at all.

Also 2nd choice: Obligatory: "Spec Ops: The Line"

If you haven't played it yet: Do it without reading any Spoilers.

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