this post was submitted on 12 Oct 2023
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[–] Oneeightnine@feddit.uk 9 points 11 months ago

I personally don't think the games are launching broken because they're on Gamepass. Redfall was a poor game, it would have been a poor game even if it wasn't on Gamepass.

Starfield arguably benefited from Microsoft wanting it to launch on Gamepass on Day One, because they were perfectly happy to delay until it was at an acceptable state, not to mention that the dev in question is known for releasing some truly shocking stuff; 76 and Skyrim on PS3 come to mind.

As for Forza, I can't really say. I've only spent an hour or so with it, and it seems no worse than what came before.

[–] Rhynoplaz@lemmy.world 8 points 11 months ago

I'll take the author more seriously when they proofread before they hit submit.

That being said, let's consider: "I'd rather spend $60 on a finished game than $0 on a game that will be buggy until the first few patches roll out."

This only holds weight if we can be guaranteed that a game purchased at full AAA price won't have issues upon launch, and since we've seen incomplete games at launch LONG before and after Gamepass was created, I would rather pay nothing to try a game, than be out $60 and realize that it was shit.

[–] B0NK3RS@lemmy.world 3 points 11 months ago (1 children)

It's nothing new (sadly) but to suggest Gamepass is the reason is a stretch. Games have launched in far worse a state than Forza Motorsport and Bethesda games are always janky at launch. The real value is in the smaller and non-first party games anyways.

Also why add the last paragraph?

[–] Maddie47@lemmy.zip 1 points 11 months ago* (last edited 11 months ago)

Also why add the last paragraph?

Because if Sony started releasing their games into PS Plus the quality would go down.

Sony have said it’s one of the reasons they don’t do it.

[–] b000rg@midwest.social 3 points 11 months ago (1 children)

I've been mostly loving Game Pass since its launch, but ever since Starfield released, I've had to wait 10 minutes in a queue EVERY TIME I tried to play anything on the service through the cloud. I understand that it takes resources to put that many people online playing these games, but this problem should've been fixed a LOT faster than this.

[–] Maddie47@lemmy.zip 2 points 11 months ago

You would think they would have anticipated more players in the past few weeks with two big first party games releasing.

[–] Katana314@lemmy.world 2 points 11 months ago

“Hey, boss. I was going to work on the weekend to see if I could fix that launching bug that’s affecting everyone in tests.”
“No, don’t do that. We’re going to launch on Game Pass, so we should let our game be bad.”