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I know its enabled by default. This question is mainly for people who prefer to keep it enabled.

When I was playing with chatgpt he told me this:

When you use mouse acceleration, you have to move your mouse more quickly to cover the same distance on the screen. This can put more strain on your tendons and muscles. Additionally, mouse acceleration can make it difficult to develop muscle memory, which can also increase your risk of RSI.

From what is says it can be harmful.

I know chatgpt is sometimes wrong, but found only one source (Dr. Levi Harrison) that agrees and nothing more.

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[–] Gordon_Freeman@kbin.social 8 points 1 year ago

People who blindly believe what an AI says, why?

[–] Onionizer@geddit.social 6 points 1 year ago (1 children)

Well ChatGPT is wrong. You'd have to look at a particular acceleration curve to determine whether it can be slower or faster. For example if the curve was x^2 (where x is the raw speed) then it would always be faster with acceleration.

Acceleration is very useful on small trackpads because you can move the mouse across the whole screen with one swipe but still position it accurately if you move your finger slowly.

[–] Vuipes@kbin.social 2 points 1 year ago (3 children)

I know that ChatGPT is sometimes wrong, but it gave me a source that seemed legit.

A study by Dr. Levi Harrison, a hand surgeon who specializes in RSI, found that gamers who used high mouse sensitivity and mouse acceleration were more likely to develop RSI. He also found that gamers who used lower mouse sensitivity and no mouse acceleration were less likely to develop

[–] Mane25@feddit.uk 5 points 1 year ago

Just be sure to verify that source because it makes up sources as well.

[–] ithas@artemis.camp 2 points 1 year ago

Seems to be from here: https://drleviharrison.com/mouse-sensitivity-gaming-rsi/

So at the very least is a real person and appears accurate to his claims

In observing high sensitivity play, it is clear that there is more of an isolation of the hand and wrist in regards to movement. These players will flick their wrists aggressively, hence engaging the anatomical structures that are at risk for developing RSI including the carpal tunnel, the wrist, joints, tendons, etc.

Reads as though the shorter, violent action of wrist flicking is claimed to be more damaging than constant, slower movement.

[–] strawberry@artemis.camp 2 points 1 year ago

chat gPT is not a place to be doing research

[–] DaGeek247@kbin.social 6 points 1 year ago

Back when OSU! was the big thing for streamers, and I was mainlining adc Draven bot lane in league of legends, i bought into the hype that was disabling mouse acceleration. I thought, surely, since disabling it gives the raw values rather than accelerrated ones, that my game performance would improve and be more accurate.

I stuck with it disabled for over year, thinking that eventually i would adapt to this new method of input and even become a better gamer with more clicks going where i wanted them to.

It never got better. Hell, my performance stayed worse than before the switch to disabled accelleration. It took me a month to go back to my previous level acurrracy once i switxhed it back on, and i have never turned it off since.

What people and apparently large language models don't understand is that mouse accelleration doesn't make the mouse movement unpredictable. It makes it accellerate on a known curve. I grew up with mouse aceleration and by the time i learned i could change it, i was not able to master or even learn this new way of using a mouse.

For those of you who don't want personal anecdotes, turning off mouse accelleration on a three-monitor setup means unacceptably slow traversal, or unacceptably high (skipping pixel levels of too high) speed in the fine movement level.

[–] alphapuggle@programming.dev 5 points 1 year ago

Because I like to be able to span my three monitors and also be able to click buttons. It hasn't affected video games since most use raw input or have an option to

[–] ripcord@kbin.social 4 points 1 year ago

I know chatgpt is sometimes wrong

My experience is that it's wrong (at least fairly inaccurate) at least half of the time. Sometimes even being wrong is enough of a hint for what I needed it for, but yeah, don't trust that shit.

[–] MoogleMaestro@kbin.social 4 points 1 year ago (1 children)

Trackballs can feel better with acceleration on.

[–] Vuipes@kbin.social 1 points 1 year ago

Yeah, I forgot about you guys. Trackball and trackpad are much better with acceleration.

[–] _haha_oh_wow_@sh.itjust.works 3 points 1 year ago* (last edited 1 year ago)

My guess would be they never realized it was on and don't understand what it is.

[–] HidingCat@kbin.social 2 points 1 year ago

Because they're using MacOS?? Unless that has changed, please feel free to correct me.

[–] ithas@artemis.camp 2 points 1 year ago (1 children)

People turn it off?! Surely it is faster with acceleration rather than without?! I guess I can try, I have now disabled enhance pointer precision in windows. What I can say is, it does actually seem to go faster than I expected. I then tried to get back to the checkbox to turn it back on and completely overshot the selection box and then overcorrected my overcorrection. Now I'm curious what most people use.

[–] strawberry@artemis.camp 1 points 1 year ago (1 children)

usually its faster with acceleration. what acceleration does is when u move your mouse quickly it will move the mouse more proportional to how far u moved it. so move your mouse 10cm in 1 second and you get across the whole screen. move it 10cm in 10 seconds and it only moves halfway (pulled the proportions out of my ass but u get the point)

[–] ithas@artemis.camp 2 points 1 year ago

Which I definitely prefer. The chatgpt thing in the OP had me thinking -I- was hallucinating. I've always felt it takes less hand movement to move across the screen with acceleration

[–] fatcat@discuss.tchncs.de 1 points 1 year ago

Because I really don't care. I need a few minutes to adapt if I switch it off (or on, it it is off) and I'm good to go.