this post was submitted on 08 Sep 2023
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Starfield

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Don't get me wrong, I'm not a hater. I actually was really excited for the game. But so far I am just not having fun.

For a little bit of reference, I just finished playing thru Cyberpunk 2077 and then jumped right into Starfield. Maybe that was a mistake because I kinda just want to go back to Cyberpunk (and I will in a few weeks when the DLC comes out).

But I'm noticing two really big issues with Starfield: first, the gunplay/combat is... let's call it underwhelming. I realize it's quite probably a skill issue and I need to just git gud, but holy crap, everything is a bullet sponge and I don't have that many bullets! Stealth seems to be pretty worthless at early levels as I don't have any high-alpha guns that can take advantage of it and, most of the time, I'm detected before I even see the bad guys. I'm just not enjoying this aspect of the game at all.

The second big issue for me is that there's a loading screen every five seconds! Again, probably a me thing, but OMG, it's driving me nuts. Get into ship, loading screen. Launch from planet, loading screen. Fly to next planet, loading screen. Land on planet, loading screen. Leave ship, loading screen. I just want to go shoot things! Let me shoot things!

Okay, found some spacers, time to... oh shit, out of ammo. Let me swap to a worse gun that still has ammo. Sigh. Okay, they're dead. Let me just heal up... oh shit, out of med packs. Sigh.

Oh and wrestling with the UI is exhausting.

Anyways, I realize that this probably isn't the place to find a lot of like-minded people. But I really do want to like this game. Any tips on maybe at least ways to make the combat less of a chore?

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[–] Quentinp@lemmy.ca 2 points 1 year ago

Wasn't quite sure at first, but I kinda knew what to expect from a BethRPG - slowly grew on me and now i'm pretty into it. About 22 hours in and I feel like i'm getting thru most of the main quest. Seen some cool stuff, and I guess there's a NG+ so i'll probably push thru the main plot and then go a bit slower in the next game.

Wish you could traverse planets a bit faster, it can be a bit tedious. Felt like too much fast travel at first, but once you embrace it, it does move things along. (Wouldn't want to play with a HDD and not an SSD) Gunplay isn't bad. The companions are annoying and seemingly turn into stalkers lol.

[–] Bloobish@hexbear.net 2 points 1 year ago

I'm holding back till more mods start coming out to improve it like all other bethesda games

[–] rgb3x3@beehaw.org 2 points 1 year ago

I have a recommendation for running out of ammo and health packs: spend the time searching everything. There are boxes of ammo everywhere to the point that I've never gotten close to worrying about running out.

Yes, it's tedious, yes, it's probably not great gameplay to have to spend so much time searching rooms, but it helps you not run out of ammo.

[–] sizzling@lemmy.world 2 points 1 year ago

It took me quite a few attempts to get into the game, but I'm really enjoying it now. For me it's the first 3D game I'm properly playing on the xbox so there's a bit of a learning curve there (I'm used to mouse and keyboard on pc).

The biggest things that helped me enjoy it: when navigating cities or buildings that are all super maze-like, you can use your scanner to actually guide you in the right direction with little arrows on the ground as pathfinding. I kept getting lost and giving up on quests until I saw this in a video.

In the beginning I'd spent most of my money every time i was in town to pretty much fully fill my inventory with ammo, lockpicks and med packs. Especially since I'm trying to learn how to aim with a controller I'll waste a lot of clips missing completely. Just maxing out on ammo makes it a lot easier (and using a shotgun early on, just run at them and blast em point blank, lots of dmg / bullet)

Looking up how the UI / systems work online.. i wanted to do a pure experience, but holy crap is the UI hard to figure out sometimes. Especially things to do with ship building and traveling.

I'm really liking the random side quests though, and was just wasting away my entire Saturday playing, which hasn't happened in years for me.

[–] sentient_loom@sh.itjust.works 2 points 1 year ago (1 children)

I think it makes great use of the engine. The game is super fun, way better than Cyberpunk 2077 (which is basically just Grand Theft Auto). The worlds are cool. The stories are great.

I think it's a great game.

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[–] quinkin@lemmy.world 2 points 1 year ago

I'm a social pariah for not even enjoying old Bethesda rpg games. So much loot fatigue.

[–] TheAlbatross@lemmy.blahaj.zone 2 points 1 year ago* (last edited 1 year ago) (1 children)

It definitely feels "meh".

The characters are flat and tropey, the story itself isn't very compelling, there doesn't seem to be a lot of narrative freedom in the quests and the quests themselves are fairly cookie cutter. I was told the "First Contact" quest was really cool and well done. Nonsense! I'd like to be able to go back and talk to the NPCs about the progress of the quest, take their temperature on the options available. It didn't feel like there was much of a point in getting the opinions of the entities aboard the ship as they had zero say in the outcome.

The game feels very much like a fantasy setting wrapped in sci-fi aesthetics, especially with the way the main quest doles out powers.

I like building a ship. I wish the ship had more functionality. I like building outposts, though I have no idea what for, I can't see much of a use for harvesting and automating the production of resources.

The gun combat feels alright, but it seems health scales up really quickly on enemies.

I dislike how so much content is gated behind perk level ups, but it does keep me playing to see if the next unlock is cool.

[–] Stillhart@lemm.ee 2 points 1 year ago (1 children)

there doesn’t seem to be a lot of narrative freedom in the quests

I've been playing more since I originally posted this and I'm enjoying myself more but the game still feels pretty meh. But this point above I think is the biggest sin the game commits. It's an RPG but it doesn't really feel like my decisions effect anything other than my companion's view of me. I don't think there are branching storylines or anything like that.

Hate to do it, but gonna compare to Cyberpunk again. In Cyberpunk, there are multiple ways to solve quests and multiple endings with multiple endings! BG3, of course, also has branching quests that effect the state of the world. The lack of a feeling of agency in this game feels like the biggest fault.

I can get used to the loading screens EVERYWHERE (a loading screen to enter a tiny store? really??), the weak gunplay, the watered down mechanics and wide but shallow world. But this game is an RPG first and if the RPG mechanics are bad, what is left??

I haven't played CP2077, but I may have been spoiled by the characters and autonomy in BG3. The writing and choices are just so stellar in that game, it set a new standard. I remember in BG3 being so appalled by one NPC that I decided to just kill them instead of taking any of the games multiple dialogue routes to handle them and there were unique consequences and dialogue lines for taking that course of action!

A lot of the story telling in Starfield just doesn't hold up to scrutiny if you look at it too closely and you have to closely follow the set paths or else it kinda breaks. Really disappointing in that aspect. Maybe if it had released prior to BG3, it wouldn't seem so unpolished.

[–] 47_alpha_tango@lemmy.zip 1 points 1 year ago

It's a little known fact that if you look up "meh" in the dictionary there is a picture of Starfield.

[–] regbin_@lemmy.world 1 points 1 year ago (1 children)

I'm liking it more than Cyberpunk 2077 currently. I couldn't even bring myself to finish CP2077 and yet I'm playing multiple hours of Starfield every day.

[–] Stillhart@lemm.ee 1 points 1 year ago (1 children)

Out of curiosity, when's the last time you played Cyberpunk? There's been a TON of bug fixing and QoL in the least couple years. And the 2.0 patch coming with the DLC is gonna be huge even you don't get the DLC.

[–] regbin_@lemmy.world 1 points 1 year ago (1 children)

Couple of months ago maybe. I don't have any technical issues, just find that the world, characters, and gameplay to be uninteresting. The game ran great when I played it.

[–] Stillhart@lemm.ee 2 points 1 year ago

Well to each their own, I guess. If you don't like it, you don't like it., just glad you at least got to try it with all (or most) of the updates.

[–] InternetTubes@lemmy.world 1 points 1 year ago* (last edited 1 year ago)

Loading screens isn't so much for a problem if you've got fast NVMe SSD drives. The travel is very akin to old school privateer games, where you basically traveled from loading screen to loading screen., so I don't mind it that much. If you want something more spaceship focused, I'd recommend Everspace 2.

The gun play is basically a progression of Fallout 4, and if you go fully automatic instead of semi, you will have to spend those credits to purchase ammo and spec appropriately. People should be leveling their personal combat skills first, since that's what the majority of the combat in the game involves and what most of the RPG components are designed around. Ships, well, you don't even need to level anything to keep on par with them, I've found you can just slap particle weapons on those bad boys to cheese even the hardest fights - I went cruising on a minimalist ship design to test it out and was able to take down an elite pirate ship encounter I came across.

Having said that, if you go the sneaky route, well, I'm going just fine with level 4 sneak bonuses without any rifle bonuses to my suppressed semiautomatic rifles (I've leveled melee first and am waiting to see which damage type I will prefer later on, even though I'm pretty sure I will be sticking to rifles).

You also should do the main story quests enough until you get to the game's fusrodah moment, and then a few missions of that afterwards, since you will gain access to alternative ways of taking down enemies. You might also consider making use of and arming your companions with better weapons, since they don't consume the ammo you give them.

The UI, well, that might hint at a performance issue again, otherwise it's just been getting used to it for me. Most annoying thing for me has only been not being able to switch between the mission UI and the map UI easily, but I don't consider it game breaking.

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