this post was submitted on 15 Aug 2023
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Boots on the ground.

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[–] slackmaster@kbin.social 4 points 1 year ago (1 children)

Does it make your companions follow your footsteps, or do they just follow willy-nilly? Because those idiots walking over traps and fire/poison surfaces all the time are my only gripe with the game.

[–] CalcProgrammer1@lemmy.ml 3 points 1 year ago

If it's anything like the gamepad controls (which also let you walk around like an MMO but don't require a mod) they will still happily walk through every inch of danger and pain they see, taking needless amounts of damage in the process.

[–] technologicalcaveman@kbin.social 2 points 1 year ago (1 children)

I honestly wish this was in by default. I figured with the camera angles available it would be.

[–] CIWS-30@kbin.social 2 points 1 year ago (1 children)

I'm actually surprised it isn't available by default, as alternative control schemes like this in isometric RPG's is as old as Neverwinter Nights 1 back in the early 2000's.

Larian seems to have great attention to detail, so I wonder if they'll add it in a patch.

[–] terrrmus@kbin.social 1 points 1 year ago

It works exactly like this if you play with a controller.