this post was submitted on 12 Mar 2025
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[–] Coelacanth@feddit.nu 4 points 9 hours ago* (last edited 9 hours ago) (1 children)

Finished Skald: Against the Black Priory, and it was a lovely experience overall. It's one of those games that knows exactly what it attempts to do, and is very good at limiting its scope and not biting off more than it can chew. I might have liked a bit more agency and player choice - it is very linear for an RPG - but I can see how that would have been a challenge for a small studio and could well have ended up hurting the quality of the experience. As is it's a very enjoyable ride, full of retro charm, nostalgic music and pretty pixel art but without retro clunk like memory limitations or poor controls and UX. I liked the story and found the writing solid, with a great gloomy atmosphere and some nice cosmic horror touches. The combat and character customization could have been a touch more elaborate, but at around 20 hours the game isn't long enough that it really becomes a problem.

I'd give it somewhere around an 8 to 8.5/10 and definitely recommend it, especially to anyone who enjoys retro RPGs. It's quite cheap too, even at full price.

Up next will be Deus Ex: Mankind Divided. I was a little miffed that only the console versions got HDR, but I got the RenoDX mod working and the game looks beautiful. Only just started the tutorial mission though.

[–] silverchase@sh.itjust.works 3 points 9 hours ago (1 children)

The plot of Mankind Divided ends oddly abruptly, which is a real

[–] Coelacanth@feddit.nu 3 points 9 hours ago* (last edited 9 hours ago)

Thankfully I have been forewarned, but yeah it's a shame. I still want to experience it as I've heard good things about the gameplay and the design of the hub city.

It had to be cut down during development, as I understand it, and then was just never followed up on. I've heard it described as two thirds of a great game, does that sound about right?

Edit: I'm guessing this was a joke reply that went over my head.