this post was submitted on 31 Dec 2024
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OpenSourceGames

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Our migration from SVN to GIT has already started! You can now access our new repositories on http://a-lec.org/ ๐Ÿ˜ :

The repos are now open! Please feel free to play around with them, ask questions, report feedback, etc.

To avoid confusion, please keep in mind the following TODOs:

  • Migrate existing assets (tracks, driver liveries, cars) to their own repositories.
    • This can be done at a slower pace, since we can only migrate assets whose licensing is clear and fully free (as in freedom).
    • Non-free assets should be ideally hosted elsewhere.
    • Illegal assets (e.g.: those under proprietary licenses and/or violating intellectual property, such as lancer09-wr) will not be migrated.
  • Migrate existing tickets/issues from SVN to https://forge.a-lec.org/speed-dreams/.
  • Make some suggested improvements to the in-game download manager.
    • "Download all" button.
    • Filter by category (car category, track type, robot type) and quality (pre-alpha, alpha, beta, production).
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[โ€“] SplashJackson@lemmy.ca 2 points 6 days ago (10 children)

Is this a Mario Kart 64 reverse engineer?

[โ€“] Ephera@lemmy.ml 7 points 5 days ago (3 children)

It's a racing simulation, so it has a strong focus on realistic physics and driving mechanics. In that sense, it's kind of the opposite of Mario Kart, which is designed to be very forgiving of driving errors, and of course has power-ups and such.

[โ€“] speed_dreams@lemmy.ml 3 points 4 days ago

I think you have explained it perfectly!

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