this post was submitted on 01 Jan 2025
86 points (93.9% liked)

Patient Gamers

11692 readers
38 users here now

A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.

^(placeholder)^

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] jacksilver@lemmy.world 3 points 1 week ago (1 children)

I've been playing Sonic Frontiers, which has been surprisingly fun. It has a similar vibe to what "Mario Odyssey" did for mario, the mixture of 3D, camera controlled, and 2D segments was done well in my opinion.

[–] Dutczar@sopuli.xyz 2 points 6 days ago (1 children)

Personally, I actually gave it a negative review. The exploration generally is very fun, but so much of the levels, activities, combat ranged from unimpressive to infruriating. It's basically carried by just being open-world Sonic, which is a formula for success.

I actually enjoyed the open-world HUB of Shadow Generations, and the game as a whole, much more. In fact, that game probably set my expectations too high, even knowing Frontiers was infamously janky.

[–] jacksilver@lemmy.world 1 points 6 days ago

I should probably caveat that the last sonic game I really enjoyed and finished is sonic adventure (played some since, but none clicked). So I may not be the best "sonic" evaluator.

But I think I get where you're coming from. A lot of the platforming is more "automated" and when it isn't it does get a bit janky. However it did a good job of making me feel fast and felt less janky than any other recent 3D sonic.