this post was submitted on 29 Dec 2024
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I love Dark Souls, but Sekiro was very frustrating.
The main issues I have with it is that (I) you have one playstyle (vs. the dozens weapons in Dark Souls), meaning that if you don’t like it, you are stuck, and (II) after a while, you only fight bosses (finding your way to reach a boss was part of the fun in Dark Souls, and this has been dropped after the first half of the game I would say).
The game is also much more difficult, because the parrying system allows your enemies to heal after a while. You have to be very aggressive and master all the patterns, otherwise they heal.
It took me around 50 hours to complete, among which I was stuck 15-20 hours on the final boss. It’s not a bad game, but if the gameplay does not match with your playstyle, it can almost be impossible to complete.
What’s a bit disturbing, is that I loved Sekiro at first. It was very fun for the first 10 hours I would say. I could totally imagine people love Sekiro for those first hours, and gave up before it becomes « annoying » (since we know most people do not complete their games).
Agree with you, I platinum‘d it but in the end it frustrated me way more than any other Soulsborne title since there‘s practically no different approaches to fights. You either learn the one way they want you to beat the boss in or you‘re stuck. There‘s no choosing magic or a smaller weapon or a bigger weapon or more armor or less armor.
I also think it‘s by far the hardest of the Soulsbornes (that I‘ve played), it‘s basically the Dark Souls of Soulsborne games lol
I think I‘d pass on a Sekiro 2, having experienced this once is enough for me.