this post was submitted on 21 Dec 2024
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Gaming

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From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


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[–] thingsiplay@beehaw.org 87 points 5 days ago (2 children)

It's not just the look of it, but the art and games were designed with the limitations of CRT in mind. Not all games off course. An example is the transparency effect on Genesis / Mega Drive:

[–] thingsiplay@beehaw.org 40 points 5 days ago (2 children)

Shaders are not only useful for CRT emulation, but also to get the look of handhelds:

[–] bbbhltz@beehaw.org 21 points 5 days ago (1 children)

Ah jeez, this picture triggered the earworm! Now that song is in my head!

[–] pimeys@lemmy.nauk.io 5 points 5 days ago (1 children)

Add that China theme to the mix.

You're welcome.

Fucking Moai 🗿 heads

[–] DdCno1@beehaw.org 12 points 5 days ago* (last edited 5 days ago) (1 children)

Does this shader also replicate the horrific motion blur that the display of the original GameBoy suffered from?

[–] thingsiplay@beehaw.org 22 points 5 days ago (1 children)

There are two variants, one with motion-blur and one without. Besides that, often shaders have additional settings. One can change settings and save it as a new Shader Preset and use that instead. I have described it here: https://thingsiplay.game.blog/2024/10/19/showcase-for-retroarch-shaders-2024/8/#learn-and-explore

[–] DdCno1@beehaw.org 11 points 5 days ago

Thanks. I shall avoid the motion blur variant as best as I can, because that's one of several aspects of this device I do not remember fondly.

I borrowed a friend's Game Boy for an afternoon when I was a kid and I was so disappointed by it (primarily the screen, but also poor ergonomics and the limited nature of its games) that I lost nearly all interest in gaming for a year.

[–] MetaStatistical@lemmy.zip 5 points 5 days ago* (last edited 5 days ago)

Getting the settings right for video is critically important, too. Scaling needs to be done with the nearest neighbor pixel method, not more modern blend methods.