this post was submitted on 17 Nov 2024
52 points (100.0% liked)

Gaming

30554 readers
380 users here now

From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

founded 2 years ago
MODERATORS
 

https://www.half-life.com/en/halflife2/20th

Go down to the page and click the gun. Then you can pick up every element on the page, such as graphics and text. Put it in the bin or throw it around; the window wraps on left and right side (like if it is a Portal...). I find this really cool.

you are viewing a single comment's thread
view the rest of the comments
[–] Midnitte@beehaw.org 11 points 8 hours ago (1 children)
[–] thingsiplay@beehaw.org 6 points 7 hours ago (1 children)

I literally did that last night, playing Half-Life 2 the first time. Yes, its true, I never played the game before.

[–] DdCno1@beehaw.org 3 points 3 hours ago (1 children)

This scene alone is a totally different experience in VR, by the way. Far more intimidating of an interaction.

https://store.steampowered.com/app/658920/HalfLife_2_VR_Mod/

[–] ggnoredo@mastodon.world 1 points 2 hours ago (1 children)

@DdCno1 @thingsiplay i wish there is a proper vr device for linux to try this

[–] DdCno1@beehaw.org 1 points 17 minutes ago

If you're actually curious about PC-VR, get a used headset for cheap and dual boot. Activate Windows with a tool instead of a license. Linus Torvalds won't come to your house and disembowel you for getting a taste of the dark side. Maybe play a flatscreen game or two that's not running on Linux yet (or ever) while you're at it.

I think everyone should see Google Earth VR at least once, for example. It's an astonishing experience. Like with Half-Life 2, it's a totally different thing compared to looking at it on a screen. Scale is the big factor and it's so perfect in regards to both, you will catch yourself trying to touch virtual objects, lean on virtual walls, duck under virtual obstacles. Hardware requirements, just like with HL-2 VR, are very low, so the barrier of entry is practically nil. I first experienced it on a GTX 960, which is most likely surpassed by integrated graphics by now.