this post was submitted on 14 Nov 2024
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Blizzard has officially launched remastered editions of Warcraft: Orcs & Humans and Warcraft II: Tides of Darkness in celebration of the franchise’s 30th anniversary.

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[–] AGD4@lemmy.world 4 points 2 days ago* (last edited 2 days ago) (2 children)

The upgraded sprites look like mobile game rejects.

Succinctly put. I feel like the original vision did not intend for them to look so cartoonish.

Starcraft 1 remaster looked so much better, too. Was that done by the same team?

[–] Electricblush@lemmy.world 1 points 14 hours ago

I think the main reason is that StarCraft sprites were based on 3d models so either they can be made higher definition by working from the original assets or they simply upscale better.

Wc1 and 2 mainly uses hand drawn pixel art sprites, and it looks like they have gone with the "crude upscale + retouch" approach. Makes them look like the super scale filters lots of people used on emulators back in the day.

Honestly I think original art and a solid crt filter is the way to go with old Pixel classics. But i know this is a divisive position.