this post was submitted on 24 Oct 2024
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[–] GamingChairModel@lemmy.world 32 points 1 week ago (4 children)

Now that splash screen, with its pixelated gradient of the 256 color palette brings back some nostalgic memories.

It's funny because we can see pixelated stuff today mostly in shitty jpeg artifacts, but those follow the jpeg algorithm for how to best conserve file size within their compression scheme, so they look different. This splash screen seemingly has every pixel meticulously chosen so that it's in the right place, and working with only the limits of the color space.

[–] SlopppyEngineer@lemmy.world 31 points 1 week ago (1 children)
[–] JeeBaiChow@lemmy.world 6 points 1 week ago* (last edited 1 week ago)

Best game. You post like a dairy farmer!

Edit: got the lead up wrong.

[–] shalafi@lemmy.world 15 points 1 week ago (1 children)

In the Windows 3.1 days I made my own icons. Yes, a single pixel out of place or wrongly colored would throw it all off.

[–] Mercuri@lemmy.world 3 points 1 week ago

Oh shit.... core memory unlocked. I forgot I used to do this. I forgot there was a time you would do this otherwise everything just had the same icon.

[–] moody@lemmings.world 14 points 1 week ago (1 children)

Even better, that splash screen was only 16 colors.

[–] nilloc@discuss.tchncs.de 1 points 1 week ago

Saved a lot of memory. Even though we had upgraded to 24mb in our Mac Performa at the time.