this post was submitted on 05 Oct 2024
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This sounds poorly conceived. It’s not interesting, just tedious and it opens wounds that haven’t even begun to heal.
You spent four years on this? No self-reflection about your audience, or what they would want to play?
Look, the sunk-cost fallacy is a thing. Don’t over-invest in this.
Also the fact that every single comment here so far is panning your game should give you pause.
I suppose what you should reflect on is this: most folks have a favorite video game. What type of people are you courting in the hopes that those people say your game is their favorite? I don’t actually even see a core audience for this. A few people will buy it as a curiosity, but I don’t expect people would log more than an hour or two.
While I’m going on and on, three million people aren’t gonna get to play this, cause they died during the pandemic.
No one wants nostalgia for that.